Hello. I just finished Canto 1, so as I said, here are some things I found fun about the way Gregor speaks. I’ll do Rodya after Canto 2, and so on and so forth.
Do not mention any events after Canto 1 in the notes or tags of this post, thank you.
Gregor’s sentences are short to mid length, maintaining a natural, almost casual rhythm. His syntax is straightforward, avoiding complex subordinate clauses or elaborate phrasing. This reflects his laid-back and nonchalant attitude— his speech is efficient, unpretentious, and devoid of pretense. His words flow with a conversational ease, almost never rushed or clipped (despite his habit to drop subjects, compare him to someone like Ishmael, for example— he’s more warm), reinforcing his uncomplicated nature, which is something he really wants others to see— he wants to be a simple, regular man. He does not want to be seen as someone important.
He uses shortened constructions—such as omitting subject or auxiliary verbs—which gives his speech a relaxed, even offhand feel. In particular, when he talks about his past, he almost never talks proactively.
Fitting his casual speech and “action-oriented” past, Gregor also uses phrasal verbs in a casual context quite a bit. This also ties in with his tendency to downplay his personal struggles by speaking as if they were just ordinary events. When he does this, he also tends to pass the responsibility to his superiors, placing himself in the position of “but I’m just a guy, it’s (external thing).”. (His landlord, his manager).
Gregor is, however, quite the normal guy when it comes to how he speaks, so though there’s no much to say about his word choice outside of some strangely old-timey whimsical words every now and then (absolutely used to make him seem more warm, affable, and distinctively NOT like a strict military guy.) But there is quite a bit to say about what he “chooses” to say.
When talking about serious or painful things, he keeps it brief but adds this elliptical phrasing that lets the weight of his words sink in without outright stating it. He never spells out his emotions—his restraint makes the pain obvious without needing to say it. It’s less about what he says and more about what he holds back.
However, the most standout thing about the way Gregor speaks is the way he always subjugates himself whenever joking. Gregor himself says he does this.
However, his jokes about his arm will always hold more passive aggression and underlying hurt than his more elaborate, whimsical jokes about his previous military position— the topics that make him most upset.
He eases not only outright— but any potential hostility with humor. Consider the way he uses a mild, almost playful, word like “pest” to describe his condition—it reflects the level of detachment he’s employing in his suffering, a detachment that very much is the only thing helping him manage that suffering. He can’t open about how much discomfort it causes him, so fashions it as a palatable thing others can laugh at WITH him, instead of AGAINST him.
He believes people will always mock him, and even more importantly thinks there is something worth mocking about him, so this humor is always light hearted and easy to ignore. He does not challenge others cruelty towards him.
It’s not so big of a deal that people see him as something other if he’s not dangerous. He’s a monster, but just a small one. A pest. Insignificant.
In this same way he often uses rhetorical questions and double negatives to get his point across on this topic. For example, when he says the above, he’s highlighting the unpleasantness of his arm without directly addressing the actual discomfort it causes others. It’s his way of communicating subtly— avoiding bitterness or confrontation, trying to force himself into the “joke” of how revolting he is. Another way he does this is by referring to the other soldiers as “things”. Othering himself.
So despite his ease with small talk (being the first to introduce himself to us), his deeper emotions often surface in the spaces between words. He lets the quiet do the heavy lifting, as he is unwilling to say things plainly.
His distaste for status is reflected most simply in how he speaks to Dante.
“Manager Bud” → “Bud” softens authority. It reflects his preference for informal, cordial relationships rather than professional ones. The very concept of a work life similar to the military structure he knows is something he is absolutely terrified of. He does not like putting people higher or lower than him.
Gregor’s speech register is informal, with a blend of
- Working class pragmatism
- Older, slightly rustic quirks (usually one off words like “bugger”)
- Military lingo (in particular, he mentions “getting medals” a lot where others would say “rewarded”.)
In conclusion: He is someone who has been through a range of social settings but refuses to perform “proper” speech anymore in any effort to seem like a regular citizen, something he feels deeply he is not, and so he uses humor to feel as if he is “in” on the joke of how revolting he is.
fanart of some very good golf headacanons by @ MeursaultLCB on x
MOTIVATED YOU SAY
heart CCCC lasso art,,,, I'm so motivated,, bites you all
speedpaint below
design was STOLEN {inspired,,} by @dailyhmsw ,,,, TAKE ME TO JAIL!!! /silly
Ones a creature from the depths of hell, bent on world domination. And the others just a humanoid shark from a Roblox game
What if griefer becomes plant-like (like that one fanfic about the pseudo Mario Isekai (i promise it makes sense(it's on AO3)))
"Regretevator fans, y'all cool w being stereotyped as weird? Regretevator fans, y'all cool w-"
SPACEMAAAAN MOONBASEEEEE
DROP A CALL GRIEFER CARD IN A CUTSCENE WHERE WE FIND OUT HE MADE A STEADY AND HEALTHY RECOVERY
AND MY LIFE
IS YOURS
nah
you think he's gonna show up in daima?
WHY CANT I HAVE DREAMS LIKE THIS ;_;
I dreamed about a setting where superheroes and villains had these scrunkly appearances and superpowers. There were these two particular supervillains, a man and a woman, who were enemies of Dante from Devil May Cry; they were really good escape artists, so every time they were captured, they always got out quickly. After a car chase, Dante captured the man, who was about to reveal the duo's secret. (This is exactly how much detail the dream went into, you understand.) The dream beat about the bush on actually revealing anything until my alarm woke me up.
I immediately fell back asleep, and then I dreamed about playing Half-Life: Opposing Force. It now had raccoons as a mascot; they were, like, running around acting like people, though I don't think they talked. I found a setting in Steam which changed things back to some "legacy" UI or whatever which the dream had completely made up; this caused Opposing Force to load a sort of "background map" on the main menu, like in Half-Life 2 and its ilk, but the camera was zipping around this location surrounding a 1950's-style diner, where a bunch of gunfire and explosions were happening, raccoons were driving around wildly, that kind of thing. in a way that would probably have been really distracting from the game's actual menu. I had an inordinate amount of difficulty actually getting into the game or changing the settings again or something.
Take the compliment, swamp man. There's a Market for you.
new variant on “your boos mean nothing; I’ve seen what makes you cheer”
DEAR LORD WHY IS HE HOT
Baby Girl Pose
NOOOOOOOOOOOOOOOOO
I got the infamous tiktok. you probably could have guessed this, but my user is @cheese_eater62. (hopefully that doesn’t tag anyone) Ok bye
Joy, mirages kingdom come.
No-one left at stake
Now that existance is on, the way
Let's see, what we, can make.
I want to drink the blood of my enemies, but i also wanna just chill. I'm capable of neither so i screech like a dumpster rat :D
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