i just fucked up 3 good painting with line art... im at my limit.
sneks!!
choose your fav fruit snake
Because that is the color of patience. This dude got employed to LİTERALLY catch the human down the moment he saw them but instead he presented himself as that "too lazy to do anything" part of him but still goes after you and patiently watch you and judge you. That's where the yellow added too. Shortly, his eyes glow Cyan and Yellow because he waits all the game and be fair to you in the judgement hall.
Is he stupid? [Via]
Hello this is an urgent call ,requesting for help. I'm Emily Palestine citizen from gaza. I'm suffering from brain cancer. I plead for your little donation to help me get my treatment in Egypt. Please donate and share. I'll really appreciate your help. My donation link is on my pin post.....help me raise USD70 to grab some drugs...there's this one drug i should take daily...it has been couple of days since it depleted please me restock missing to get it is really risky please come to my rescue....any amount you donate will greatly benefit me no how liitle it is please feel free ...donation link is on my pin post......
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İ guess you can say, they are blinded by LOVE.
It has been quite frequent to see the concept of LOVE mentioned by Sans in his judgments being interpreted as a force progressively depriving the person possessing it of all empathy or judgement until they are rendered into practical killing machines whilst approaching the cap of 20.
Whilst there are some truths to part of these concepts, interestingly, extrapolating implicit data from the game suggests that the effects LOVE have on a character's personality, whilst existing, are not as significant as they are generally believed to be.
Let's do a proper analysis of what we can say of LOVE's effects based only on the in-game content :
First, aside from Sans' words about it, do we dispose of any clear cut examples of changes relating to LV to analyse ?
That might seem like a silly question, but some of the lines that are often attributed to LV-induced personality changes turn out to not actually be LV-dependent once you check the game's code.
For instance, the narration of the bag of dog food is decided through kill count, not LV, meaning that it possible for instance to get the 'pessimistic line' despite not gaining any LOVE, and thus, this line cannot be attributed to changes related strictly to LV gain and isn't very useful to us here.
Actually, the amount of direct evidence we see of it having any effect at all which we can be certain off is quite small. But such a thing does exist via interactions relating to this dummy :
LV1 :
LV2+ :
LV5+ :
LV 8+ :
The only factor involved in deciding which of these lines will appear after deciding to punch the dummy is LOVE, it is notably distinct from other similar interactions like those mentioned above which tend to be governed by some variation of a kill count or a check regarding wether particular characters were killed.
As similar LV can be reached through killing various amount of monsters or varieties of monsters, unique or not, no equivalence can be built between the required LV for each of those interactions and particular character(s) or amount of monsters required to be killed to reach said LV.
We can thus only take the code of the game at face value and conclude that those changes are strictly caused by changes dependent on the influence of the LV we've gathered in our route so far.
The first pattern that can be established is that the narration in the left column reports Frisk punching the dummy with increasing levels of strength following our command as LV increases.
In the right column, there is a split between the four lines in the middle regarding the way the narration reports it.
The first two lines are narrated in the more common style, notably, explicitly reminding us that the actions or thoughts presented are Frisk's by refering to them as "you" as the subject of the sentence.
Those first two lines describe Frisk going from regret to a form of hesitant apathy regarding the fact that they've just punched a dummy as LV grows.
The latter two lines, however, mark a change in the narration type.
The "you" is dropped, and the thoughts presented are instead presented in a declarative form. This form is often used for first person affirmations, but can also be used outside of it in order to showcase a strong emotionally-driven reaction.
This ambiguity is particularly relevant here, as it blurs the line between wether those thoughts are Frisk's, the narrator's, or both. A detail that gains much importance under the NarraChara theory.
That being said, this nuance leads to a similar conclusion regarding LOVE in either case :
If the thoughts are fully Frisk's, then the last lines have Frisk moving from a hesitant apathy to a confident one before ultimately "feeling good". This would stay in line with the previous pattern.
(Although it is worth nothing that the "feel good" part may be at least partially due to a kind of natural endorphin release in Frisk's body from the physical exercise of "punching at full force", and thus could be only indirectly due to LV.)
If NarraChara is taken into account, then this would mean that this transformation in the tone of the narration in the last lines is due to LV related changes on Chara. And that this ambiguity in the phrasing of who those feelings belong to may indicate that the same observations we've just made on Frisk previously would apply to them similarly.
(Note : Given that the game code and files suggests that Chara and Frisk share their statistics, them both being affected by this same LV count would be coherent.)
In the official japanese version of the game, those lines for the dummy are mostly similar. However, the first two lines of the left column are a bit less distinct from each other, and the narration phrasing ambiguity seems to begin on the 2nd line of the right column rather than the 3rd.
Okay, so, what's wrong about the common perception, then ?
So far, it seems that LV does have some kind of trend that leads to growing apathy regarding the suffering of others and more aggressive actions being taken as a result of identical stimuli as it increases. That doesn't sound too far off ?
Well, sort of, but careless extrapolation made from those basic ideas have led to the emergence of theories and interpretations that treat those effects as being more consistent, generalised, and effective than can hold up to the scrutiny of our known cases through aggressive neutral routes.
Here is what i mean :
In some of the more aggressive variants of the neutral route, it is possible to attain a really high LOVE that comes close to what we see in the genocide route. Comparison between those routes and the genocide one, or sometimes content from these neutral routes themselves, can help show us incoherencies in some of those popular interpretations regarding how much difference LV really makes.
The first one that comes to mind is a popular one among 'Chara Defenders', suggesting that Chara's openly aggressive actions & narration which are specific to the genocide route in particular would really be a result of "corruption" induced by the LV-related changes which we would have forced onto them.
How well does this theory hold up through the aggressive neutral routes ?
Well...
Not very well.
To make a 'short' list :
Chara's "corruption" in genocide would generally begin to show as soon as LV3 at the end of the Ruins, however, they show no particular signs of this "corruption" in any neutral routes despite being able to reach much higher LV's of say, 14 near the end of the game.
It is possible to arrive at the end of the Ruins (or other areas) whilst having the same LV as in genocide during a neutral route, yet Chara shows none of those "corruption" lines in those cases either.
It is possible to finish many areas in the genocide route whilst having a lower/higher LV than usual by only fighting particular monsters who give you more/less EXP than average, yet none of Chara's genocide lines are changed to account for this lower of higher LV.
It is possible to abort the genocide route at many points by sparing a particular monster or failing to reach a kill count. When this happens, Chara's "corruption" lines suddenly disappear although the LV doesn't.
This still happens even if Chara's LV would have remained the same wether the monster was killed or not. Thus the lack of extra LV from the spared monter cannot explain this difference.
The aggressiveness shown by Chara does not seem to correlate with their growth in LV. For instance, they treat Toriel more harshly than Papyrus despite a past connection between Chara and Toriel and a lower LV at the time of that encounter.
Regarding some interpretations of the final genocide scene : Why would Chara oppose us for what we did at this point in time ? Shouldn't they still be "corrupted" ? The files at this stage still continue to list our LV as 20 indicating that they should.
Similarly, regarding some interpretations of the soulless pacifist route : If their previous behavior came from corruption, why would Chara kill at this stage or follow up on their previous plan ? By now our LV has long been reset to 1 and said corruption should no longer be in effect.
For all these reasons, it would not be coherent for the peculiarly aggressive behavior shown by Chara during the genocide route to be strictly caused by LV-induced changes.
To be fair, this time some minimum amount of LV is required to progress through the route and access many of those lines, meaning that a minor impact of said required LV cannot be ruled out, but this does mean nevertheless that the primary reason as to why Chara behaves this way in genocide is not related to their LV.
Actually, once you remove from consideration all those things, what you are left with in the rest of the genocide route is a Chara that hardly seems all that impacted by LV at all despite having a very high one.
In New Home, they still display some hints of emotional reactions in spite of a LV of 19.
And throughout the whole genocide route, NarraChara continues going through the regular encounters with the same jokes or sarcasm-filled comments as they would in any other route (If you take the time to ACT a bit or read the narration before killing that monster.) Once again, even with a LV of say, 15.
That doesn't make the very high LV's seem like they turn one into that much of a mind-numbed killing machine does it ?
Okay... Well, what about Frisk, then ? Our other example ?
There are some more narrations out there who can bring us a bit more information about Frisk :
The Sans fight can only be triggered if all previous checks of the genocide route have all been properly met up to this point. This means that it is not possible to start this fight at any other LV than 19, as the NEO fight is scripted to send you to that LV if the criteria for Sans are met.
Therefore, the narration of the Sans fight talks about a Frisk that necessarily has a very high LV of 19.
And yet...
Even at this point, Frisk does not seem to be immune to thoughts regarding the morality of the actions their body has undertaken. It quite literally appears to weigh on them.
This isn't a one-off case either :
If the genocide route is aborted in Hotland, Mettaton NEO has some special dialogue that goes in the same direction :
he says it quite clearly :
And, the same thing also applies regarding the regular encounters too. The ACTs Frisk can take and their behavior whilst executing them remain unchanged compared to a pacifist route, even during the end-stages of genocide in Hotland.
Of course, it isn't like we could have expected Toby to adapt the ACTs and narration of all encounters to vary depending on LV either, that would have been very tedious to code, but such a pronounced absense of any change is definitely noteworthy.
This all leads us to a few conclusions.
It is correct that LV can affect one's personality to some extent, but :
The effects of LV are not consistent through time & situations, they show up quite sporadically. Most of the time, you could hardly tell the difference between someone with high LV or merely LV1 during an average interaction.
Even having an extremely high LV does not dehumanise you. One can still feel emotions and conserve proper judgment or capacity for self-reflection.
The growth in LV magnifies the impact of its effects when they do manifest, but it does not seem to alter the frequency of such events.
It is not possible for LV to be the determining factor in Chara's behavior during the genocide route.
As Sans originally said : LV is above all a capacity to hurt, not a permanent necessary degradation of perception.
My name is Saja. I’m a wife, a mother, and a woman who once believed her story would be simple. I thought my days would be filled with watching my daughter grow — from her first smile to her first steps — surrounded by the small joys of everyday life.
But life had other plans.
War has returned to our home. Again. And once again, we find ourselves living under skies that never seem to rest.
There was a moment — a fragile, breathless moment — when the bombs paused and the world seemed to remember us. It gave us hope. We thought maybe, just maybe, we could start to rebuild. But now, we are back in the dark — hiding, holding on, praying.
I’m writing this not as someone seeking pity, but as a mother who has no other choice but to speak.
Imagine holding your baby in the middle of the night, not because she cried, but because the world outside roared too loud for either of you to sleep. Imagine whispering bedtime stories not to lull her into dreams, but to keep the fear from settling into her tiny bones.
This is my life.
This is my daughter’s life.
And even now — especially now — I believe in softness. I believe in kindness. Because when everything else is taken from you, hope becomes the most valuable thing you have.
Why I’m Reaching Out Our home has been damaged. Our lives changed. But through it all, my daughter wakes up every morning with a smile. She reaches for me with trust, with love, with faith that I will keep her safe.
That’s why I keep going.
I’ve launched a campaign to ask for help — not because it’s easy, but because silence is no longer an option. I am asking for support not just for me, but for my baby, and for the quiet strength of so many mothers like me who are fighting, every single day, to hold their families together.
How You Can Help: 🤍 Help us restore parts of our home so we can live with dignity 🤍 Support women and mothers in Gaza with access to care and resources 🤍 Keep the light of hope alive for a generation born in the shadows of war
💛 If you can, please support our journey here:
If you can’t give, please consider sharing. Your voice might be the reason someone else hears ours.
From My Heart to Yours Maybe our lives are worlds apart. Maybe you’ve never lived through war. But if you’ve ever held a child and wished the world could be better for them — then you understand more than you know.
I don’t want my daughter to grow up thinking the world turned away.
Please, if you’ve read this far — thank you. Thank you for seeing us. Thank you for caring. We are still here. Still hoping. Still holding on to every kind act like it’s a lifeline.
The full black fella over there is Spider but older. Y'know from future and i wanted to draw them communicating :)
İ wanted to draw this scene from part 4.2 for so long and i finaly did it :) (also i didnt posed their body cause i think they cant move anywhere except their face)
📢🚨My name is Ahmed Alnabih. I am 33 years old, married, and part of a large family with three brothers and four sisters. We once lived in Gaza, where I grew up and built my life. But today, my family and I are living in a tent, in unimaginable conditions—surrounded by mud, soaked from the rain, and overwhelmed by uncertainty.🥹
The Israeli army ordered us to evacuate our home in Gaza. With heavy hearts, we fled south, taking only what little we could carry. Not long after, we received the devastating news that our house—our home—was completely destroyed. Everything I had worked for, everything that held the memories of my family, was reduced to rubble.😢
Now, we live in a tent, struggling to stay dry, to stay warm. The rain beats down on us as the ground turns to mud beneath our feet. The cold seeps into our bones at night, and hope feels more distant with each passing day.☹️
I never thought I would find myself in this situation, forced to rely on the kindness of strangers to survive. But here I am, asking for help, not just for myself but for my family, who have lost everything. I want to rebuild a safe home for my wife, my brothers, and my sisters. I want to give them a future, something to hold onto when everything else has been taken away.🥹
Please, if you can, donate. Every little bit brings us closer to rebuilding what we have lost and giving my family a sense of safety and dignity once more.🙏❤️
Here is love and war!
Campaign link:⬇️🔗
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