Hilltop Tower [30x45] posted byu/wizgrids
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Have the party be kidnapped! They wake up, wearing commoner clothes, and all of their items gone.
They only have an empty waterskin and 2 days worth of rations.
They are then hunted by the people who captured them (a small party of nobles with a 1-2 level advantage on the players).
Greetings!
The infiltration has been a success so far. The crafty heroes have managed to get inside the cult without them noticing their intentions.
After an initiation that almost went horribly wrong, several gruesome missions and a lot of false prayers to Baphomet, they have finally gained the right to visit their dark church.
Besides taking the cult down, they hope to gain access to the Labyrinthine Teleporter: a magic device of immense power capable of taking them to Baphomet’s Labyrinth and many other planes.
But tonight is Offering Night, and a sacrifice is on the schedule too. Can they stop all the evil plans before they are discovered?
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Rusty old sword
Large orb (at least 10” diameter, we’re talking 15lbs minimum.)
Flimsy walking stick
Literal brain-in-a-jar
Dented helmet
Cannon, or other large weapon meant to be on a vessel
Rug
A left boot (the right boot is nowhere to be found.)
Multi-volume encyclopedia
Anvil
Globe
A single crossbow bolt.
Mad-science/alchemical experiment gone wrong; trapped own consciousness in this object. Wants to return to their lab so they can have you attempt to reverse the procedure.
Cursed into this form by a witch or other entity as punishment for wrongdoings. Wants to find the entity and reverse the curse
Born this way, comes from a lineage of sentient objects. Wants to be owned/wielded by a powerful person.
Mad-science/alchemical experiment gone wrong; was a henchman transformed into this object by their master. Wants revenge.
Magically transformed themself into this form as a way of achieving immortality. Wants a new, young, living body to inhabit.
Was once an inanimate object brought to life by a mage. Has now outlived that mage and wants to find a way to resurrect them.
Compulsion/possession: the object can force a person who is touching it to perform an action. What can a person do to prevent themself from being compelled?
Telepathy: the object can send telepathic messages in a short range. Are the messages targeted, or does everyone around it hear them?
Limited mobility: the object can move on its own, though not quickly. How does it move? (Does it roll, waddle, float?)
Charm/influence: the object can make a person believe that its wills are the best course of action. What types of people are most susceptible to its wiles?
Speech: the object can speak out loud in one or more languages. Does it know when to keep its mouth shut?
Telekinesis: the object can move inanimate objects, but not itself. What are its limits? (Size? Range? Material? Form?)
Some fun ideas for warlock pacts. You can see the rest of this series on my Kofi! I appreciate all tips.
it’s easy to forget, so I’ll remind y’all: you can make fantasy versions of anything. yes even things you might not think about. like soil types. I am thinking of fantasy soil types right now
This peculiar creature is a rare but notorious critter. Once the darkness it stems from is stripped of all its flesh, it emerges and intrudes into to the world of the living – crawling through the smallest cracks of doomed tombs and cursed caskets. The cemetipede is driven by an insatiable hunger and nests close to places where food is plenty. It infests the pits of overcrowded graveyards, snatches rotting remains from shunned battlefields or creeps through the soggy sewers beneath the local butcher’s shop. Reeking of undeath, the cemetipede quickly turns from a pest into a menacing threat for any settlement close by, especially when gathering in decently-sized groups and food supply is running low…
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