GUYS. DID YOU KNOW YOU CAN WRITE CHOOSE YOUR OWN ADVENTURE FICS ON AO3
So I wanted to just give my thoughts on some interesting scent options, because no hate to sandalwood, it seems like everyone always smells like it in fics. And since I also have an indie perfume obsession, I wanted to share some scents that may broaden people's horizons. I may do a part two depending on how well I like how this turned out.
Pine resin, with hints of wood smoke, and warm brandy.
The smell of damp fresh earth after a summer rain.
Palo santo, dry desert grasses, and sage
Amber, laudanum, and frankincense
Tobacco, burnt grasses, with hints of citrus
Pine needles, forest floor, and stone
Saltwater, ambergris, fresh rain, beach sand
Stone, oakmoss, clay, and wet concrete
Animal fur musk, mulled wine, and a cold winter breeze
Freshly washed linen, lemon cakes, and black tea
Coconut, dark rum, and sugarcane
Leather bound books, a dying fire, and cedar
A crisp fall evening, apple orchards, and toasted marshmallows
Magnolias, Spanish moss, and honeysuckle
Sun warmed earth, tomato plants, and iced tea
Cactus flowers, sweet grass, and wood dry vanilla
Lemon grass, heliotrope, and sugar cookies
Dead leaves, dry hay, and cognac
And that's no even touching on all the different kinds of plants, flowers, and foods. I could go on for a very long time.
Here are 20 positive and negative trait pairs that can create compelling character dynamics in storytelling:
1. Bravery - Recklessness: A character is courageous in the face of danger but often takes unnecessary risks.
2. Intelligence - Arrogance: A character is exceptionally smart but looks down on others.
3. Compassion - Naivety: A character is deeply caring but easily deceived due to their trusting nature.
4. Determination - Stubbornness: A character is persistent in their goals but unwilling to adapt or compromise.
5. Charisma - Manipulativeness: A character is charming and persuasive but often uses these traits to exploit others.
6. Resourcefulness - Opportunism: A character is adept at finding solutions but is also quick to exploit situations for personal gain.
7. Loyalty - Blind Obedience: A character is fiercely loyal but follows orders without question, even when they're wrong.
8. Optimism - Denial: A character remains hopeful in difficult times but often ignores harsh realities.
9. Humor - Inappropriateness: A character lightens the mood with jokes but often crosses the line with their humor.
10. Generosity - Lack of Boundaries: A character is giving and selfless but often neglects their own needs and well-being.
11. Patience - Passivity: A character is calm and tolerant but sometimes fails to take action when needed.
12. Wisdom - Cynicism: A character has deep understanding and insight but is often pessimistic about the world.
13. Confidence - Overconfidence: A character believes in their abilities but sometimes underestimates challenges.
14. Honesty - Bluntness: A character is truthful and straightforward but often insensitive in their delivery.
15. Self-discipline - Rigidity: A character maintains strong control over their actions but is inflexible and resistant to change.
16. Adventurousness - Impulsiveness: A character loves exploring and trying new things but often acts without thinking.
17. Empathy - Overwhelm: A character deeply understands and feels others' emotions but can become overwhelmed by them.
18. Ambition - Ruthlessness: A character is driven to achieve great things but willing to do anything, even unethical, to succeed.
19. Resilience - Emotional Detachment: A character can endure hardships without breaking but often seems emotionally distant.
20. Strategic - Calculative: A character excels at planning and foresight but can be cold and overly pragmatic in their decisions.
These pairs create complex, multi-dimensional characters that can drive rich, dynamic storytelling.
“I’m Pretending I Don’t Love You” Behaviors
(for that beautiful, painful flavor of self-denial that authors LIVE FOR)
✦ Making fun of everything they do...gently. Like it’s the only way you can touch them.
✦ Telling them to be careful, but saying it like an insult.
✦ Correcting people who get their name wrong, then pretending it didn’t matter.
✦ Staring just a little too long—and then making a sarcastic comment to cover the slip.
✦ Showing up to things “coincidentally” wherever they are. All the time.
✦ Knowing exactly what food they like, but acting like it was a random choice.
✦ Volunteering to be on their team, share their tent, go with them, whatever excuse works.
✦ Looking away fast when they laugh. Too fast. Like it hurts.
✦ Caring for them when they’re hurt, but muttering, “Don’t read into this.”
✦ Being furious when someone else flirts with them and not being able to explain why.
The “getting it done in an unconventional way” method.
The “it’s not cheating to do it the easy way” method.
The “fuck what you’re supposed to do” method.
The “get stuff done while you wait” method.
The “you don’t have to do everything at once” method.
The “it doesn’t have to be permanent to be helpful” method.
The “break the task into smaller steps” method.
The “treat yourself like a pet” method.
The “it doesn’t have to be all or nothing” method.
The “put on a persona” method.
The “act like you’re filming a tutorial” method.
The “you don’t have to do it perfectly” method.
The “wait for a trigger” method.
The “do it for your future self” method.
The “might as well” method.
The “when self discipline doesn’t cut it” method.
The “taking care of yourself to take care of your pet” method.
The “make it easy” method.
The “junebugging” method.
The “just show up” method.
The “accept when you need help” method.
The “make it into a game” method.
The “everything worth doing is worth doing poorly” method.
The “trick yourself” method.
The “break it into even smaller steps” method.
The “let go of should” method.
The “your body is an animal you have to take care of” method.
The “fork theory” method.
The “effectivity over aesthetics” method.
Can I have a smutty dictionary? Or a list of smutty words?
Sure! Now, this is definitely incomplete; these are the ones I use most often. If you have any to add, please do!
Arousal/Anticipation
hot
warm
burn
ache
heat
swell
red/pink flush
roil
dizzy
foggy
rush of [heat, for example]
heavy
heady
intoxicating
thick [air/atmosphere]
thrum
ignite
desire
pulse quickened
tempt
tantalizing
throb
excite
prickle
tingle
turn on
What People Look Like
disheveled
blissed out
eyes glazed over
eyes rolled back in head
flushed
sweaty
glistening
mouth open
eyes closed
General Movement
clutch
crawl
slap
swat
smack
nuzzle
fidget
squirm
fast
slow
lift
fold
embrace
melt into/against
bend
shove
wiggle
wriggle
tuck
glide
clenching/unclenching
General Touching
caress
graze
brush
stimulate
flick
massage
skim
drag
shiver
goosebumps
flutter
grope
fondle
pet
pleasure [as in: pleasured himself]
nudge
stroke
feather-light
tease
probe
wander
knead
capture
grip
Kissing/Rimming
suck
bite
nibble
lick
slide
wet
flick tongue at/against
bite
bury [his face] in
ravish
dip [tongue into]
weave lips together
capture [his] lips
press a kiss against
drop a kiss to [body part]
Noises
grunt
growl
moan
groan
sigh
breath hitching
gasp
sharp intake of breath
exhale
cry
keen
whimper
whine
hoarse
ragged
garbled
strangled
croak
shout
Verbs for Speaking
breathe
whisper
sigh
gasp
groan
moan
grunt
growl
order
snap
spat
cry
murmur
mumble
beg
whimper
whine
croak
Preparation
finger
open [himself] up
work [himself] open
pump [fingers/toy] in and out
spread
shove
slick/slicken
lubed [himself] up
Blow Job
lick
suck
envelop
wet
mouth at [something]
slobber
dripping
flick tongue at/against
blow
drool
Hand Job/Masturbation
pump
twist
squeeze
rub
fondle
cup
stroke
palm
tap
grip
Dry Humping
grind
rub
rock
hump
roll hips together/against
Fucking
push in
press in/against
slide in
breach
pop in
bury [himself] in/into/inside
in to the hilt
penetrate
sink down on
split open
tight
fill
roll
thrust
drive
pound
rock
bounce
buck
slam
meld
frantic
fuse
pace [fast or slow, for example]
clench
grind
Orgasm/Words for Feeling Pleasure
come/cum
climax
peak
topple over
fall over
tumble over
let go
spill
contract
convulse
writhe
quiver
shiver
shudder
shoot
tremble
ejaculate
pulse
pulsate
twitch
arch [his back]
blissed out
spasm
burst
reeling
throb
tremor
ecstasy
swallow
shockwaves
release
spurt
jerk
Taste
tangy
sweet
bitter
salty
Smell
musky
heady
intoxicating
tangy
sweet
Cooldown/Cleanup
sticky
sweaty
glistening
chest heaving
wipe
dab
wash
spent
soften
flagged [as in: his cock flagged]
fulfilled
satisfied
left reeling
cuddle
snuggle
plaster [as in: plastered themselves together OR plastered to each other’s side]
flop around
boneless
limp
Words to Describe Cock
cock
dick
shaft
tip
ridge
hard
firm
glisten
thick
length
red
flushed
engorged
throbbing
quivering
twitching
Words to Describe Feelings/Touches/Movements/Sensations
gentle
soft
rough
hard
fervid
feverish
fervor
passionate
vulnerable
exposed
sensual
silky
fleeting
prickle
tingle
tender
warm
electric
spark
Misc. Smutty Words and Phrases
with abandon
need
want
overcome
erupt in [goosebumps, for example]
pliant
viscous
erotic
long for
yearn
yield
urge
bloom [as in: color bloomed across his cheeks]
intimate
relax
vigorous
thrill
More writing tips
So, when it comes to writing fight scenes, as I have done quite a few of them, there's some things I keep in mind.
Ensure Consistent Character Abilities: Characters should fight consistently throughout the scene. They shouldn’t magically become stronger or weaker without a clear reason. Consistency in their abilities helps maintain believability.
Avoid Making Heroes Invincible: I prefer not to portray heroes as invulnerable, as seen in many 80s action movies. Instead, I include moments where the hero gets hit, shows visible injuries, and shows fatigue. This makes them feel more human and improves the significance of their victories. It’s hard to create a sense of urgency if the characters don’t seem to be in real danger.
Portray Antagonists as Competent: I avoid depicting random cannon fodder as foolish by having them attack one at a time or easily get knocked out. Instead, I show them employing smart tactics such as ganging up on the hero and even getting back up after being knocked down.
Incorporate the Environment: Don’t forget to include the surroundings. Whether the fight takes place in a cramped alley, on a rain-soaked rooftop, or in a collapsing building, use the environment creatively. Characters can use objects as weapons, find cover, or struggle against challenging terrain.
Highlight Self-Inflicted Pain: Characters can hurt themselves just as much as their opponents. For instance, after landing a powerful right hook, a character might need to pause and shake off their hand in pain. This not only adds realism but also highlights the toll that fighting takes on the body.
Show Consequences After the Fight: Consider what happens after the battle concludes. Do injuries slow the hero down and limit their abilities for the rest of the story?
These are just a few tips for now. I am planning to release more tips on how I write my fight scenes with some examples included. See you then!
Tone: Pale, Rosy, Olive, Dark, Tanned, Alabaster, Ebony, Bronze, Golden, Fair
Texture: Smooth, Rough, Silky, Coarse, Flaky, Supple, Wrinkled, Calloused, Bumpy
Condition: Moles, Acne, Dry, Greasy, Freckled, Scars, Birthmarks, Bruised, Sunburned, Flawless
Complexion: Clear, Ruddy, Sallow, Glowing, Dull, Even-toned, Blotchy
Size: Small, Large, Average, Tiny, Bulging, Narrow
Color: Grey, Brown, Blue, Violet, Pink, Green, Gold, Hazel, Crimson, Amber, Turquoise, Sapphire, Onyx
Shape: Doe-eyed, Almond, Close-set, Wide-set, Round, Oval, Hooded, Monolid
Expression: Deep-set, Squinty, Monolid, Heavy eyelids, Upturned, Downturned, Piercing, Gentle, Sparkling, Steely
Other: Glassy, Bloodshot, Tear-filled, Clear, Glinting, Shiny
Thickness: Thin, Thick, Fine, Normal
Texture: Greasy, Dry, Soft, Shiny, Curly, Frizzy, Wild, Unruly, Straight, Smooth, Wavy, Floppy
Length: Cropped, Pixie-cut, Afro, Shoulder length, Back length, Waist length, Past hip-length, Buzz cut, Bald
Styles: Weave, Hair extensions, Jaw length, Layered, Mohawk, Dreadlocks, Box braids, Faux locks, Braid, Ponytail, Bun, Updo
Color: White, Salt and pepper, Platinum blonde, Golden blonde, Dirty blonde, Blonde, Strawberry blonde, Ash brown, Mouse brown, Chestnut brown, Golden brown, Chocolate brown, Dark brown, Jet black, Ginger, Red, Auburn, Dyed, Highlights, Low-lights, Ombre
Eyebrows: Thin eyebrows, Average eyebrows, Thick eyebrows, Plucked eyebrows, Bushy eyebrows, Arched eyebrows, Straight eyebrows
Shape: Full, Thin, Heart-shaped, Bow-shaped, Wide, Small
Texture: Chapped, Smooth, Cracked, Soft, Rough
Color: Pale, Pink, Red, Crimson, Brown, Purple, Nude
Expression: Smiling, Frowning, Pursed, Pouting, Curved, Neutral, Tight-lipped, Parted
Shape: Button, Roman, Hooked, Aquiline, Flat, Pointed, Wide, Narrow, Crooked, Upturned, Snub
Size: Small, Large, Average, Long, Short
Condition: Freckled, Sunburned, Smooth, Bumpy
Frame: Petite, Slim, Athletic, Muscular, Average, Stocky, Large, Lean, Stout, Bony, Broad-shouldered, Narrow-shouldered
Height: Short, Tall, Average, Petite, Giant
Posture: Upright, Slouched, Rigid, Relaxed, Graceful, Awkward, Stiff, Hunched
Size: Small, Large, Average, Delicate, Strong
Texture: Smooth, Rough, Calloused, Soft, Firm
Condition: Clean, Dirty, Manicured, Scarred, Wrinkled
Nails: Short, Long, Polished, Chipped, Clean, Dirty, Painted, Natural
Tone: Deep, High, Soft, Loud, Raspy, Melodic, Monotonous, Hoarse, Clear, Gentle
Volume: Loud, Soft, Whispery, Booming, Muted
Pace: Fast, Slow, Steady, Hasty, Measured
Expression: Cheerful, Sad, Angry, Calm, Anxious, Confident, Nervous, Excited, Bored
Updated 9th September 2024 More writing tips, review tips & writing description notes
Facial Expressions
Masking Emotions
Smiles/Smirks/Grins
Eye Contact/Eye Movements
Blushing
Voice/Tone
Body Language/Idle Movement
Thoughts/Thinking/Focusing/Distracted
Silence
Memories
Happy/Content/Comforted
Love/Romance
Sadness/Crying/Hurt
Confidence/Determination/Hopeful
Surprised/Shocked
Guilt/Regret
Disgusted/Jealous
Uncertain/Doubtful/Worried
Anger/Rage
Laughter
Confused
Speechless/Tongue Tied
Fear/Terrified
Mental Pain
Physical Pain
Tired/Drowsy/Exhausted
Eating
Drinking
Warm/Hot
“Oh,” They giggled, cheeks pink.
“Oh!” They gasped, hands to their mouth in horror.
“Oh,” they whined, gripping their hair in frustration.
“Oh,” they breathed, head back and lashes fluttering.
“Oh,” they mumbled, shifting awkwardly.
“Oh,” they deadpanned, arms crossed.
“Oh?” they asked, brow arched and smile bitter.
“Oh,” they chided with a smirk.
“Oh?” they asked, head tilted curiously.
“Oh!” they hissed, scrambling away.
“Oh,” they mumbled, rubbing their neck.
“Oh,” they uttered, eyes wide in awe.
“Oh,” they muttered with an ill-impressed frown.
“Oh!” They cried, throwing their arms around them.
“Oh,” they goaded, smiling mischievously.
“Oh,” they taunted, skipping backwards.
“Oh,” they snarked, hands on their hips.
“Oh,” they breathed, putting it all together.
“Oh,” they said softly, hugging themselves.
“Oh,” they whispered, holding back tears.
“Oh!” they gasped, ducking out of the way.
“Oh,” they uttered, and smacked their forehead.
“Oh,” they laughed, brows wiggling.
“Oh,” they tittered, batting their lashes.
“Oh,” they hissed, gritting their teeth.
"Oh."
Tag your dialogue.
Language is extremely complex, yet children already know most of the grammar of their native language(s) before they are 5 years old.
Babbling begins at about 6 months and is considered the earliest stage of language acquisition
By 1 year babbles are composed only of the phonemes used in the language(s) they hear
Deaf babies babble with their hands like hearing babies babble using sounds
After the age of one, children figure out that sounds are related to meanings and start to produce their first words
Usually children go through a holophrastic stage, where their one-word utterances may convey more meaning
Example: "Up" is used to indicate something in the sky or to mean “pick me up”
Most common first words (among the first 10 words uttered in many languages): “mommy,” “daddy,” “woof woof,” “no,” “bye,” “hi,” “yes,” “vroom,” “ball” and “banana”
When learning words, children often overextend a word’s meaning
Example: Using the word dog to refer to any furry, four-legged animal (overextensions tend to be based on shape, size, or texture, but never color)
They may also underextend a word’s meaning
Example: Using the word dog to refer only to the family pet, as if dog were a proper noun
The Whole Object Principle: When a child learns a new word, (s)he is likely to interpret the word to refer to a whole object rather than one of its parts
At about two years of age, children start to put words together to form two-word utterances
The intonation contour extends over the two words as a unit, and the two-word utterances can convey a range of meanings:
Example: "mommy sock" = subject + object or possessive
NOTE: Chronological age is NOT a good measure of linguistic development due to individual differences, so instead linguists use the child’s mean length of utterance (MLU) to measure development
The telegraphic stage describes a phase when children tend to omit function morphemes such as articles, subject pronouns, auxiliaries, and verbal inflection
Examples: "He play little tune" or "Andrew want that"
Between 2;6 and 3;6 a language explosion occurs and children undergo rapid development
By the age of 3, most children consistently use function morphemes and can produce complex syntactic structures:
Examples: "He was stuck and I got him out" / "It’s too early for us to eat"
After 3;6 children can produce wh-questions, and relative pronouns
Sometime after 4;0 children have acquired most of the adult syntactic competence
Deixis: Children often have problems with the shifting reference of pronouns
Children may refer to themselves as "you"
Problems with the context-dependent nature of deictic words: Children often assume the hearer knows who s/he is talking about
In the telegraphic stage, children often omit auxiliaries from their speech but can form questions (with rising intonation) and negative sentences
Examples: "I ride train?" / "I not like this book"
As children acquire auxiliaries in questions and negative sentences, they generally use them correctly
Deaf babies acquire sign language in the same way that hearing babies acquire spoken language: babbling, holophrastic stage, telegraphic stage
When deaf babies are not exposed to sign language, they will create their own signs, complete with systematic rules
Children do imitate the speech heard around them to a certain extent, but language acquisition goes beyond imitation
Children produce utterances that they never hear from adults around them, such as "holded" or "tooths"
Children cannot imitate adults fully while acquiring grammar
Example:
Adult: "Where can I put them?" Child: "Where I can put them?"
Children who develop the ability to speak later in their childhood can understand the language spoken around them even if they cannot imitate it
NOTE: Children May Resist Correction
Example: Cazden (1972) (observation attributed to Jean Berko Gleason) – My teacher holded the baby rabbits and we patted them. – Did you say your teacher held the baby rabbits? – Yes. – What did you say she did? – She holded the baby rabbits and we patted them. – Did you say she held them tightly? – No, she holded them loosely.
Another theory asserts that children hear a sentence and then use it as a model to form other sentences by analogy
But while analogy may work in some situations, certainly not in all situations:
– I painted a red barn. – I painted a barn red. – I saw a red barn. – I saw a barn red.
Children never make mistakes of this kind based on analogy which shows that they understand structure dependency at a very young age
Children’s birth order may affect their speech.
Firstborns often speak earlier than later-born children, most likely because they get more one-on-one attention from parents.
They favor different words than their siblings.
Whereas firstborns gabble on about animals and favorite colors, the rest of the pack cut to the chase with “brother,” “sister,” “hate” and such treats as “candy,” “popsicles” and “donuts.”
The social dynamics of siblings, it would appear, prime their vocabularies for a reality different than the firstborns’ idyllic world of sheep, owls, the green of the earth and the blue of the sky.
Children may adopt vocabulary quite differently depending on their mother’s level of education.
In American English, among the words disproportionately favored by the children of mothers who have not completed secondary education are: “so,” “walker,” “gum,” “candy,” “each,” “could,” “wish,” “but,” “penny” and “be” (ordered starting with the highest frequency).
The words favored by the children of mothers in the “college and above” category are: “sheep,” “giraffe,” “cockadoodledoo,” “quack quack,” the babysitter’s name, “gentle,” “owl,” “zebra,” “play dough” and “mittens.”
One area of remarkable consistency across language groups is the degree to which the language of children is gendered.
The words more likely to be used by American girls than by boys are: “dress,” “vagina,” “tights,” “doll,” “necklace,” “pretty,” “underpants,” “purse,” “girl” and “sweater.”
Whereas those favored by boys are “penis,” “vroom,” “tractor,” “truck,” “hammer,” “bat,” “dump,” “firetruck,” “police” and “motorcycle.”
Tips for Writing Children's Dialogue (compiled from various sources cited below):
Milestones - The dialogue you write should be consistent with the child's developmental milestones for their age. Of course, other factors should be considered such as if the child has any speech or intellectual difficulties. Also note that developmental milestones are not set in stone and each child is unique in their own way.
Too "Cutesy" - If your child characters are going to be cute, they must be cute naturally through the force of their personality, not because the entire purpose of their existence is to be adorable.
Too Wise - It’s true kids have the benefit of seeing some situations a little more objectively than adults. But when they start calmly and unwittingly spouting all the answers, the results often seem more clichéd and convenient than impressive or ironic.
Unintelligent - Don’t confuse a child’s lack of experience with lack of intelligence.
Baby Talk - Don’t make a habit of letting them misuse words. Children are more intelligent than most people think.
Unique Individuals - Adults often tend to lump all children into a single category: cute, small, loud, and occasionally annoying. Look beyond the stereotype.
Personal Goals - The single ingredient that transforms someone from a static character to a dynamic character is a goal. It can be easy to forget kids also have goals. Kids are arguably even more defined by their goals than are adults. Kids want something every waking minute. Their entire existence is wrapped up in wanting something and figuring out how to get it.
Don't Forget your Character IS a Child - Most of the pitfalls in how to write child characters have to do with making them too simplistic and childish. But don’t fall into the opposite trap either: don’t create child characters who are essentially adults in little bodies.
Your Personal Observation - To write dialogue that truly sounds like it could come from a child, start by being an attentive listener. Spend time around children and observe how they interact with their peers and adults. You can also study other pieces of media that show/write about children's behaviour (e.g., documentaries, films, TV shows, even other written works like novels and scripts).
Context - The context in which children speak is crucial to creating realistic dialogue. Consider their environment, who they're speaking to, and what's happening around them. Dialogue can change drastically depending on whether a child is talking to a friend, a parent, or a teacher. Additionally, children's language can be influenced by their cultural background, family dynamics, and personal experiences. Make sure the context informs the dialogue, lending credibility to your characters' voices.
Sources and other related articles: 1 2 3 4 5 6 7 8 9 10
Writing Notes: On Children Writing Notes: Childhood Bilingualism
forget's resource bank, writing stuff. i have no order back at main so this had to be created. you probably know me as @forget-me-maybe sometimes i reblog things that should be on main here and pls just ignore that.
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