GUYS. DID YOU KNOW YOU CAN WRITE CHOOSE YOUR OWN ADVENTURE FICS ON AO3

GUYS. DID YOU KNOW YOU CAN WRITE CHOOSE YOUR OWN ADVENTURE FICS ON AO3

More Posts from Dont-forget-this-forget and Others

Thoughts on Scents

Thoughts On Scents

So I wanted to just give my thoughts on some interesting scent options, because no hate to sandalwood, it seems like everyone always smells like it in fics. And since I also have an indie perfume obsession, I wanted to share some scents that may broaden people's horizons. I may do a part two depending on how well I like how this turned out.

Pine resin, with hints of wood smoke, and warm brandy.

The smell of damp fresh earth after a summer rain.

Palo santo, dry desert grasses, and sage

Amber, laudanum, and frankincense

Tobacco, burnt grasses, with hints of citrus

Pine needles, forest floor, and stone

Saltwater, ambergris, fresh rain, beach sand

Stone, oakmoss, clay, and wet concrete

Animal fur musk, mulled wine, and a cold winter breeze

Freshly washed linen, lemon cakes, and black tea

Coconut, dark rum, and sugarcane

Leather bound books, a dying fire, and cedar

A crisp fall evening, apple orchards, and toasted marshmallows

Magnolias, Spanish moss, and honeysuckle

Sun warmed earth, tomato plants, and iced tea

Cactus flowers, sweet grass, and wood dry vanilla

Lemon grass, heliotrope, and sugar cookies

Dead leaves, dry hay, and cognac

And that's no even touching on all the different kinds of plants, flowers, and foods. I could go on for a very long time.

10 months ago

20 Compelling Positive-Negative Trait Pairs

Here are 20 positive and negative trait pairs that can create compelling character dynamics in storytelling:

1. Bravery - Recklessness: A character is courageous in the face of danger but often takes unnecessary risks.

2. Intelligence - Arrogance: A character is exceptionally smart but looks down on others.

3. Compassion - Naivety: A character is deeply caring but easily deceived due to their trusting nature.

4. Determination - Stubbornness: A character is persistent in their goals but unwilling to adapt or compromise.

5. Charisma - Manipulativeness: A character is charming and persuasive but often uses these traits to exploit others.

6. Resourcefulness - Opportunism: A character is adept at finding solutions but is also quick to exploit situations for personal gain.

7. Loyalty - Blind Obedience: A character is fiercely loyal but follows orders without question, even when they're wrong.

8. Optimism - Denial: A character remains hopeful in difficult times but often ignores harsh realities.

9. Humor - Inappropriateness: A character lightens the mood with jokes but often crosses the line with their humor.

10. Generosity - Lack of Boundaries: A character is giving and selfless but often neglects their own needs and well-being.

11. Patience - Passivity: A character is calm and tolerant but sometimes fails to take action when needed.

12. Wisdom - Cynicism: A character has deep understanding and insight but is often pessimistic about the world.

13. Confidence - Overconfidence: A character believes in their abilities but sometimes underestimates challenges.

14. Honesty - Bluntness: A character is truthful and straightforward but often insensitive in their delivery.

15. Self-discipline - Rigidity: A character maintains strong control over their actions but is inflexible and resistant to change.

16. Adventurousness - Impulsiveness: A character loves exploring and trying new things but often acts without thinking.

17. Empathy - Overwhelm: A character deeply understands and feels others' emotions but can become overwhelmed by them.

18. Ambition - Ruthlessness: A character is driven to achieve great things but willing to do anything, even unethical, to succeed.

19. Resilience - Emotional Detachment: A character can endure hardships without breaking but often seems emotionally distant.

20. Strategic - Calculative: A character excels at planning and foresight but can be cold and overly pragmatic in their decisions.

These pairs create complex, multi-dimensional characters that can drive rich, dynamic storytelling.


Tags

“I’m Pretending I Don’t Love You” Behaviors

(for that beautiful, painful flavor of self-denial that authors LIVE FOR)

✦ Making fun of everything they do...gently. Like it’s the only way you can touch them.

✦ Telling them to be careful, but saying it like an insult.

✦ Correcting people who get their name wrong, then pretending it didn’t matter.

✦ Staring just a little too long—and then making a sarcastic comment to cover the slip.

✦ Showing up to things “coincidentally” wherever they are. All the time.

✦ Knowing exactly what food they like, but acting like it was a random choice.

✦ Volunteering to be on their team, share their tent, go with them, whatever excuse works.

✦ Looking away fast when they laugh. Too fast. Like it hurts.

✦ Caring for them when they’re hurt, but muttering, “Don’t read into this.”

✦ Being furious when someone else flirts with them and not being able to explain why.

10 months ago

Dealing With Executive Dysfunction - A Masterpost

The “getting it done in an unconventional way” method.

The “it’s not cheating to do it the easy way” method.

The “fuck what you’re supposed to do” method.

The “get stuff done while you wait” method.

The “you don’t have to do everything at once” method.

The “it doesn’t have to be permanent to be helpful” method.

The “break the task into smaller steps” method.

The “treat yourself like a pet” method.

The “it doesn’t have to be all or nothing” method.

The “put on a persona” method.

The “act like you’re filming a tutorial” method.

The “you don’t have to do it perfectly” method.

The “wait for a trigger” method.

The “do it for your future self” method.

The “might as well” method.

The “when self discipline doesn’t cut it” method.

The “taking care of yourself to take care of your pet” method.

The “make it easy” method.

The “junebugging” method.

The “just show up” method.

The “accept when you need help” method.

The “make it into a game” method.

The “everything worth doing is worth doing poorly” method.

The “trick yourself” method.

The “break it into even smaller steps” method.

The “let go of should” method.

The “your body is an animal you have to take care of” method.

The “fork theory” method.

The “effectivity over aesthetics” method.


Tags

Can I have a smutty dictionary? Or a list of smutty words?

Sure! Now, this is definitely incomplete; these are the ones I use most often. If you have any to add, please do!

“The Smut Writer’s Dictionary”

Arousal/Anticipation

hot

warm

burn

ache

heat

swell

red/pink flush

roil

dizzy

foggy

rush of [heat, for example]

heavy

heady

intoxicating

thick [air/atmosphere]

thrum

ignite

desire

pulse quickened

tempt

tantalizing

throb

excite

prickle

tingle

turn on

What People Look Like

disheveled

blissed out

eyes glazed over

eyes rolled back in head

flushed

sweaty

glistening

mouth open

eyes closed

General Movement

clutch

crawl

slap

swat

smack

nuzzle

fidget

squirm

fast

slow

lift

fold

embrace

melt into/against

bend

shove

wiggle

wriggle

tuck

glide

clenching/unclenching

General Touching

caress

graze

brush

stimulate

flick

massage

skim

drag

shiver

goosebumps

flutter

grope

fondle

pet

pleasure [as in: pleasured himself]

nudge

stroke

feather-light

tease

probe

wander

knead

capture

grip

Kissing/Rimming

suck

bite 

nibble

lick

slide

wet

flick tongue at/against

bite

bury [his face] in

ravish

dip [tongue into]

weave lips together

capture [his] lips

press a kiss against

drop a kiss to [body part]

Noises

grunt

growl

moan

groan

sigh

breath hitching

gasp

sharp intake of breath

exhale

cry

keen

whimper

whine

hoarse

ragged

garbled

strangled

croak

shout

Verbs for Speaking

breathe

whisper

sigh

gasp

groan

moan

grunt

growl

order

snap

spat

cry

murmur

mumble

beg

whimper

whine

croak

Preparation

finger

open [himself] up

work [himself] open

pump [fingers/toy] in and out

spread

shove

slick/slicken

lubed [himself] up

Blow Job

lick

suck

envelop

wet

mouth at [something]

slobber

dripping

flick tongue at/against

blow

drool

Hand Job/Masturbation

pump

twist

squeeze

rub

fondle

cup

stroke

palm

tap

grip

Dry Humping

grind

rub

rock

hump

roll hips together/against

Fucking

push in

press in/against

slide in

breach

pop in

bury [himself] in/into/inside

in to the hilt

penetrate

sink down on

split open

tight

fill

roll

thrust

drive

pound

rock

bounce

buck

slam

meld

frantic

fuse

pace [fast or slow, for example]

clench

grind

Orgasm/Words for Feeling Pleasure

come/cum

climax

peak

topple over

fall over

tumble over

let go

spill

contract

convulse

writhe

quiver

shiver

shudder

shoot

tremble

ejaculate

pulse

pulsate

twitch

arch [his back]

blissed out

spasm

burst

reeling

throb

tremor

ecstasy

swallow

shockwaves

release

spurt

jerk

Taste

tangy

sweet

bitter

salty

Smell

musky

heady

intoxicating

tangy

sweet

Cooldown/Cleanup

sticky

sweaty

glistening

chest heaving

wipe

dab

wash

spent

soften

flagged [as in: his cock flagged]

fulfilled

satisfied

left reeling

cuddle

snuggle

plaster [as in: plastered themselves together OR plastered to each other’s side]

flop around

boneless

limp

Words to Describe Cock

cock

dick

shaft

tip

ridge

hard

firm

glisten

thick

length

red

flushed

engorged

throbbing

quivering

twitching

Words to Describe Feelings/Touches/Movements/Sensations

gentle

soft

rough

hard

fervid 

feverish

fervor

passionate

vulnerable

exposed

sensual

silky

fleeting

prickle

tingle

tender

warm

electric

spark

Misc. Smutty Words and Phrases

with abandon

need

want

overcome

erupt in [goosebumps, for example]

pliant

viscous

erotic

long for

yearn

yield

urge

bloom [as in: color bloomed across his cheeks]

intimate

relax

vigorous

thrill

Writing Tip - How To Make Fight Scenes Interesting

More writing tips

So, when it comes to writing fight scenes, as I have done quite a few of them, there's some things I keep in mind.

Ensure Consistent Character Abilities: Characters should fight consistently throughout the scene. They shouldn’t magically become stronger or weaker without a clear reason. Consistency in their abilities helps maintain believability.

Avoid Making Heroes Invincible: I prefer not to portray heroes as invulnerable, as seen in many 80s action movies. Instead, I include moments where the hero gets hit, shows visible injuries, and shows fatigue. This makes them feel more human and improves the significance of their victories. It’s hard to create a sense of urgency if the characters don’t seem to be in real danger.

Portray Antagonists as Competent: I avoid depicting random cannon fodder as foolish by having them attack one at a time or easily get knocked out. Instead, I show them employing smart tactics such as ganging up on the hero and even getting back up after being knocked down.

Incorporate the Environment: Don’t forget to include the surroundings. Whether the fight takes place in a cramped alley, on a rain-soaked rooftop, or in a collapsing building, use the environment creatively. Characters can use objects as weapons, find cover, or struggle against challenging terrain.

Highlight Self-Inflicted Pain: Characters can hurt themselves just as much as their opponents. For instance, after landing a powerful right hook, a character might need to pause and shake off their hand in pain. This not only adds realism but also highlights the toll that fighting takes on the body.

Show Consequences After the Fight: Consider what happens after the battle concludes. Do injuries slow the hero down and limit their abilities for the rest of the story?

These are just a few tips for now. I am planning to release more tips on how I write my fight scenes with some examples included. See you then!

Describe your Main Character sheet

Skin

Tone: Pale, Rosy, Olive, Dark, Tanned, Alabaster, Ebony, Bronze, Golden, Fair

Texture: Smooth, Rough, Silky, Coarse, Flaky, Supple, Wrinkled, Calloused, Bumpy

Condition: Moles, Acne, Dry, Greasy, Freckled, Scars, Birthmarks, Bruised, Sunburned, Flawless

Complexion: Clear, Ruddy, Sallow, Glowing, Dull, Even-toned, Blotchy

Eyes

Size: Small, Large, Average, Tiny, Bulging, Narrow

Color: Grey, Brown, Blue, Violet, Pink, Green, Gold, Hazel, Crimson, Amber, Turquoise, Sapphire, Onyx

Shape: Doe-eyed, Almond, Close-set, Wide-set, Round, Oval, Hooded, Monolid

Expression: Deep-set, Squinty, Monolid, Heavy eyelids, Upturned, Downturned, Piercing, Gentle, Sparkling, Steely

Other: Glassy, Bloodshot, Tear-filled, Clear, Glinting, Shiny

Hair

Thickness: Thin, Thick, Fine, Normal

Texture: Greasy, Dry, Soft, Shiny, Curly, Frizzy, Wild, Unruly, Straight, Smooth, Wavy, Floppy

Length: Cropped, Pixie-cut, Afro, Shoulder length, Back length, Waist length, Past hip-length, Buzz cut, Bald

Styles: Weave, Hair extensions, Jaw length, Layered, Mohawk, Dreadlocks, Box braids, Faux locks, Braid, Ponytail, Bun, Updo

Color: White, Salt and pepper, Platinum blonde, Golden blonde, Dirty blonde, Blonde, Strawberry blonde, Ash brown, Mouse brown, Chestnut brown, Golden brown, Chocolate brown, Dark brown, Jet black, Ginger, Red, Auburn, Dyed, Highlights, Low-lights, Ombre

Eyebrows: Thin eyebrows, Average eyebrows, Thick eyebrows, Plucked eyebrows, Bushy eyebrows, Arched eyebrows, Straight eyebrows

Lips

Shape: Full, Thin, Heart-shaped, Bow-shaped, Wide, Small

Texture: Chapped, Smooth, Cracked, Soft, Rough

Color: Pale, Pink, Red, Crimson, Brown, Purple, Nude

Expression: Smiling, Frowning, Pursed, Pouting, Curved, Neutral, Tight-lipped, Parted

Nose

Shape: Button, Roman, Hooked, Aquiline, Flat, Pointed, Wide, Narrow, Crooked, Upturned, Snub

Size: Small, Large, Average, Long, Short

Condition: Freckled, Sunburned, Smooth, Bumpy

Build

Frame: Petite, Slim, Athletic, Muscular, Average, Stocky, Large, Lean, Stout, Bony, Broad-shouldered, Narrow-shouldered

Height: Short, Tall, Average, Petite, Giant

Posture: Upright, Slouched, Rigid, Relaxed, Graceful, Awkward, Stiff, Hunched

Hands

Size: Small, Large, Average, Delicate, Strong

Texture: Smooth, Rough, Calloused, Soft, Firm

Condition: Clean, Dirty, Manicured, Scarred, Wrinkled

Nails: Short, Long, Polished, Chipped, Clean, Dirty, Painted, Natural

Voice

Tone: Deep, High, Soft, Loud, Raspy, Melodic, Monotonous, Hoarse, Clear, Gentle

Volume: Loud, Soft, Whispery, Booming, Muted

Pace: Fast, Slow, Steady, Hasty, Measured

Expression: Cheerful, Sad, Angry, Calm, Anxious, Confident, Nervous, Excited, Bored

Writing Description Notes:

Updated 9th September 2024 More writing tips, review tips & writing description notes

Facial Expressions

Masking Emotions

Smiles/Smirks/Grins

Eye Contact/Eye Movements

Blushing

Voice/Tone

Body Language/Idle Movement

Thoughts/Thinking/Focusing/Distracted

Silence

Memories

Happy/Content/Comforted

Love/Romance

Sadness/Crying/Hurt

Confidence/Determination/Hopeful

Surprised/Shocked

Guilt/Regret

Disgusted/Jealous

Uncertain/Doubtful/Worried

Anger/Rage

Laughter

Confused

Speechless/Tongue Tied

Fear/Terrified

Mental Pain

Physical Pain

Tired/Drowsy/Exhausted

Eating

Drinking

Warm/Hot

“Oh,” They giggled, cheeks pink.

“Oh!” They gasped, hands to their mouth in horror.

“Oh,” they whined, gripping their hair in frustration.

“Oh,” they breathed, head back and lashes fluttering.

“Oh,” they mumbled, shifting awkwardly.

“Oh,” they deadpanned, arms crossed.

“Oh?” they asked, brow arched and smile bitter.

“Oh,” they chided with a smirk.

“Oh?” they asked, head tilted curiously.

“Oh!” they hissed, scrambling away.

“Oh,” they mumbled, rubbing their neck.

“Oh,” they uttered, eyes wide in awe.

“Oh,” they muttered with an ill-impressed frown.

“Oh!” They cried, throwing their arms around them.

“Oh,” they goaded, smiling mischievously.

“Oh,” they taunted, skipping backwards.

“Oh,” they snarked, hands on their hips.

“Oh,” they breathed, putting it all together.

“Oh,” they said softly, hugging themselves.

“Oh,” they whispered, holding back tears.

“Oh!” they gasped, ducking out of the way.

“Oh,” they uttered, and smacked their forehead.

“Oh,” they laughed, brows wiggling.

“Oh,” they tittered, batting their lashes.

“Oh,” they hissed, gritting their teeth.

"Oh."

Tag your dialogue.

Writing Notes: Children's Dialogue

Language is extremely complex, yet children already know most of the grammar of their native language(s) before they are 5 years old.

BABBLING

Babbling begins at about 6 months and is considered the earliest stage of language acquisition

By 1 year babbles are composed only of the phonemes used in the language(s) they hear

Deaf babies babble with their hands like hearing babies babble using sounds

FIRST WORDS

After the age of one, children figure out that sounds are related to meanings and start to produce their first words

Usually children go through a holophrastic stage, where their one-word utterances may convey more meaning

Example: "Up" is used to indicate something in the sky or to mean “pick me up”

Most common first words (among the first 10 words uttered in many languages): “mommy,” “daddy,” “woof woof,” “no,” “bye,” “hi,” “yes,” “vroom,” “ball” and “banana”

WORD MEANINGS

When learning words, children often overextend a word’s meaning

Example: Using the word dog to refer to any furry, four-legged animal (overextensions tend to be based on shape, size, or texture, but never color)

They may also underextend a word’s meaning

Example: Using the word dog to refer only to the family pet, as if dog were a proper noun

The Whole Object Principle: When a child learns a new word, (s)he is likely to interpret the word to refer to a whole object rather than one of its parts

SYNTAX

At about two years of age, children start to put words together to form two-word utterances

The intonation contour extends over the two words as a unit, and the two-word utterances can convey a range of meanings:

Example: "mommy sock" = subject + object or possessive

NOTE: Chronological age is NOT a good measure of linguistic development due to individual differences, so instead linguists use the child’s mean length of utterance (MLU) to measure development

The telegraphic stage describes a phase when children tend to omit function morphemes such as articles, subject pronouns, auxiliaries, and verbal inflection

Examples: "He play little tune" or "Andrew want that"

Between 2;6 and 3;6 a language explosion occurs and children undergo rapid development

By the age of 3, most children consistently use function morphemes and can produce complex syntactic structures:

Examples: "He was stuck and I got him out" / "It’s too early for us to eat"

After 3;6 children can produce wh-questions, and relative pronouns

Sometime after 4;0 children have acquired most of the adult syntactic competence

PRAGMATICS

Deixis: Children often have problems with the shifting reference of pronouns

Children may refer to themselves as "you"

Problems with the context-dependent nature of deictic words: Children often assume the hearer knows who s/he is talking about

AUXILIARIES

In the telegraphic stage, children often omit auxiliaries from their speech but can form questions (with rising intonation) and negative sentences

Examples: "I ride train?" / "I not like this book"

As children acquire auxiliaries in questions and negative sentences, they generally use them correctly

SIGNED LANGUAGES

Deaf babies acquire sign language in the same way that hearing babies acquire spoken language: babbling, holophrastic stage, telegraphic stage

When deaf babies are not exposed to sign language, they will create their own signs, complete with systematic rules

IMITATION, REINFORCEMENT, ANALOGY

Children do imitate the speech heard around them to a certain extent, but language acquisition goes beyond imitation

Children produce utterances that they never hear from adults around them, such as "holded" or "tooths"

Children cannot imitate adults fully while acquiring grammar

Example:

Adult: "Where can I put them?" Child: "Where I can put them?"

Children who develop the ability to speak later in their childhood can understand the language spoken around them even if they cannot imitate it

NOTE: Children May Resist Correction

Example: Cazden (1972) (observation attributed to Jean Berko Gleason) – My teacher holded the baby rabbits and we patted them. – Did you say your teacher held the baby rabbits? – Yes. – What did you say she did? – She holded the baby rabbits and we patted them. – Did you say she held them tightly? – No, she holded them loosely.

Another theory asserts that children hear a sentence and then use it as a model to form other sentences by analogy

But while analogy may work in some situations, certainly not in all situations:

– I painted a red barn. – I painted a barn red. – I saw a red barn. – I saw a barn red.

Children never make mistakes of this kind based on analogy which shows that they understand structure dependency at a very young age

BIRTH ORDER

Children’s birth order may affect their speech.

Firstborns often speak earlier than later-born children, most likely because they get more one-on-one attention from parents.

They favor different words than their siblings. 

Whereas firstborns gabble on about animals and favorite colors, the rest of the pack cut to the chase with “brother,” “sister,” “hate” and such treats as “candy,” “popsicles” and “donuts.” 

The social dynamics of siblings, it would appear, prime their vocabularies for a reality different than the firstborns’ idyllic world of sheep, owls, the green of the earth and the blue of the sky.

MOTHER'S LEVEL OF EDUCATION

Children may adopt vocabulary quite differently depending on their mother’s level of education.

In American English, among the words disproportionately favored by the children of mothers who have not completed secondary education are: “so,” “walker,” “gum,” “candy,” “each,” “could,” “wish,” “but,” “penny” and “be” (ordered starting with the highest frequency).

The words favored by the children of mothers in the “college and above” category are: “sheep,” “giraffe,” “cockadoodledoo,” “quack quack,” the babysitter’s name, “gentle,” “owl,” “zebra,” “play dough” and “mittens.” 

BOYS / GIRLS

One area of remarkable consistency across language groups is the degree to which the language of children is gendered.

The words more likely to be used by American girls than by boys are: “dress,” “vagina,” “tights,” “doll,” “necklace,” “pretty,” “underpants,” “purse,” “girl” and “sweater.”

Whereas those favored by boys are “penis,” “vroom,” “tractor,” “truck,” “hammer,” “bat,” “dump,” “firetruck,” “police” and “motorcycle.”

Tips for Writing Children's Dialogue (compiled from various sources cited below):

Milestones - The dialogue you write should be consistent with the child's developmental milestones for their age. Of course, other factors should be considered such as if the child has any speech or intellectual difficulties. Also note that developmental milestones are not set in stone and each child is unique in their own way.

Too "Cutesy" - If your child characters are going to be cute, they must be cute naturally through the force of their personality, not because the entire purpose of their existence is to be adorable.

Too Wise - It’s true kids have the benefit of seeing some situations a little more objectively than adults. But when they start calmly and unwittingly spouting all the answers, the results often seem more clichéd and convenient than impressive or ironic.

Unintelligent - Don’t confuse a child’s lack of experience with lack of intelligence. 

Baby Talk - Don’t make a habit of letting them misuse words. Children are more intelligent than most people think.

Unique Individuals - Adults often tend to lump all children into a single category: cute, small, loud, and occasionally annoying. Look beyond the stereotype.

Personal Goals - The single ingredient that transforms someone from a static character to a dynamic character is a goal. It can be easy to forget kids also have goals. Kids are arguably even more defined by their goals than are adults. Kids want something every waking minute. Their entire existence is wrapped up in wanting something and figuring out how to get it.

Don't Forget your Character IS a Child - Most of the pitfalls in how to write child characters have to do with making them too simplistic and childish. But don’t fall into the opposite trap either: don’t create child characters who are essentially adults in little bodies.

Your Personal Observation - To write dialogue that truly sounds like it could come from a child, start by being an attentive listener. Spend time around children and observe how they interact with their peers and adults. You can also study other pieces of media that show/write about children's behaviour (e.g., documentaries, films, TV shows, even other written works like novels and scripts).

Context - The context in which children speak is crucial to creating realistic dialogue. Consider their environment, who they're speaking to, and what's happening around them. Dialogue can change drastically depending on whether a child is talking to a friend, a parent, or a teacher. Additionally, children's language can be influenced by their cultural background, family dynamics, and personal experiences. Make sure the context informs the dialogue, lending credibility to your characters' voices.

Sources and other related articles: 1 2 3 4 5 6 7 8 9 10

Writing Notes: On Children Writing Notes: Childhood Bilingualism

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forget's resource bank, writing stuff. i have no order back at main so this had to be created. you probably know me as @forget-me-maybe sometimes i reblog things that should be on main here and pls just ignore that.

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