Violence: A Writer’s Guide: This is not about writing technique. It is an introduction to the world of violence. To the parts that people don’t understand. The parts that books and movies get wrong. Not just the mechanics, but how people who live in a violent world think and feel about what they do and what they see done.
Hurting Your Characters: HURTING YOUR CHARACTERS discusses the immediate effect of trauma on the body, its physiologic response, including the types of nerve fibers and the sensations they convey, and how injuries feel to the character. This book also presents a simplified overview of the expected recovery times for the injuries discussed in young, otherwise healthy individuals.
Body Trauma: A writer’s guide to wounds and injuries. Body Trauma explains what happens to body organs and bones maimed by accident or intent and the small window of opportunity for emergency treatment. Research what happens in a hospital operating room and the personnel who initiate treatment. Use these facts to bring added realism to your stories and novels.
10 B.S. Medical Tropes that Need to Die TODAY…and What to Do Instead: Written by a paramedic and writer with a decade of experience, 10 BS Medical Tropes covers exactly that: clichéd and inaccurate tropes that not only ruin books, they have the potential to hurt real people in the real world.
Maim Your Characters: How Injuries Work in Fiction: Increase Realism. Raise the Stakes. Tell Better Stories. Maim Your Characters is the definitive guide to using wounds and injuries to their greatest effect in your story. Learn not only the six critical parts of an injury plot, but more importantly, how to make sure that the injury you’re inflicting matters.
Blood on the Page: This handy resource is a must-have guide for writers whose characters live on the edge of danger. If you like easy-to-follow tools, expert opinions from someone with firsthand knowledge, and you don’t mind a bit of fictional bodily harm, then you’ll love Samantha Keel’s invaluable handbook
20 Questions
Basics: World-building ⚜ Places ⚜ Imagery ⚜ Setting
Exploring your Setting ⚜ Kinds of Fantasy Worlds
Setting & Pacing Issues
Animal Culture ⚜ Autopsy
Alchemy ⚜ Creating a Magic System
Art: Elements ⚜ Principles ⚜ Photographs ⚜ Watercolour
Creating Fictional Items ⚜ Fictional Poisons
Cruise Ships ⚜ Dystopian World
Culture ⚜ Culture Shock ⚜ Ethnocentrism & Cultural Relativism
Food: How to Describe ⚜ Word Lists: Part 1 2 3 4 5
Food: Cooking Basics ⚜ Herbs & Spices ⚜ Sauces ⚜ Wine-tasting
Food: Aphrodisiacs ⚜ List of Aphrodisiacs
Food: Uncommon Fruits & Vegetables
Greek Vases ⚜ Sapphire ⚜ Relics
Hate ⚜ Love ⚜ Kinds of Love
Medieval Art & Architecture: Part 1 ⚜ Part 2 ⚜ Some Vocabulary
Mystical Items & Objects ⚜ Talisman
Moon: Part 1 ⚜ Part 2
Seasons: Spring ⚜ Summer
Shapes of Symbols ⚜ Symbolism
Slang: 1930s
Symbolism: Of Colors Part 1 2 ⚜ Of Food ⚜ Of Storms
Topics List ⚜ Write Room Syndrome
Agrostology ⚜ Architecture ⚜ Art Part 1 2 ⚜ European Renaissance Art ⚜ Fashion ⚜ Gemology ⚜ Geology Part 1 2 ⚜ Greek Art ⚜ Law ⚜ Literature Part 1 2 ⚜ Poetry ⚜ Science
Writing References: Plot ⚜ Character Development
“Oh,” They giggled, cheeks pink.
“Oh!” They gasped, hands to their mouth in horror.
“Oh,” they whined, gripping their hair in frustration.
“Oh,” they breathed, head back and lashes fluttering.
“Oh,” they mumbled, shifting awkwardly.
“Oh,” they deadpanned, arms crossed.
“Oh?” they asked, brow arched and smile bitter.
“Oh,” they chided with a smirk.
“Oh?” they asked, head tilted curiously.
“Oh!” they hissed, scrambling away.
“Oh,” they mumbled, rubbing their neck.
“Oh,” they uttered, eyes wide in awe.
“Oh,” they muttered with an ill-impressed frown.
“Oh!” They cried, throwing their arms around them.
“Oh,” they goaded, smiling mischievously.
“Oh,” they taunted, skipping backwards.
“Oh,” they snarked, hands on their hips.
“Oh,” they breathed, putting it all together.
“Oh,” they said softly, hugging themselves.
“Oh,” they whispered, holding back tears.
“Oh!” they gasped, ducking out of the way.
“Oh,” they uttered, and smacked their forehead.
“Oh,” they laughed, brows wiggling.
“Oh,” they tittered, batting their lashes.
“Oh,” they hissed, gritting their teeth.
"Oh."
Tag your dialogue.
my original batch can be found HERE! i got all kinds of angsty and protective vibes took over, but if u think of any more that you’d like to see on the list, shoot me a DM so i can add it!
“ get behind me… ”
“ stay here. ”
“ don’t worry. everything’s going to be alright… ”
“ you shoot anyone who comes through that door who isn’t me. ”
“ when you love something, you protect it. ”
“ i’ll keep you safe. ”
“ do everything that i say, and we might both live to tell the tale of this night. ”
“ when i say run, i need you to do as i say and don’t even think about me. ”
“ get down! ”
“ close your eyes, you don’t need to see this. ”
“ why wouldn’t i save you? ”
“ it’s alright. they won’t be hurting you again… ”
“ of course i came for you… it would take far much more than that to stop me. ”
“ listen to me… i need to go back out there. but i promise you, i’ll be right back. okay? all i want you to do is stay hidden, and i’ll be back before you know it. ”
“ there’s nothing in this world nor any other, that would stop me from protecting you. ”
“ get out of here! now! ”
“ i knew you’d feel guilty; you do understand that i’d take a thousand wounds if it meant keeping you safe, don’t you? ”
“ i swear to you. as long as i’m by your side, you’ll never be harmed. ”
“ it’s my job to keep you safe, yes, but you could work with me a little to make it easier. ”
“ protecting you isn’t my duty. it’s my privilege. ”
“ who did this to you? where are they? ”
“ listen to me. i don’t think i’ll be able to buy you much time. and once i go out there, the clock starts. so the second you hear us fighting, i want you to run. as fast and as far as you can. ”
“ are you alright? “
“ can you move? “
“ why is it so difficult for you to believe that you deserve to be protected? “
“ you’re a good person. good people deserve to be safe. “
“ i’m going to protect you, now. because that’s what we do for the ones we love. we keep them safe. “
“ stay close. whatever you do, do not leave my side. “
“ i’ll do whatever it takes to keep you safe. no matter the cost. “
“ i’m on my way. ”
“ it’s alright… it’s okay… i’m here now. i’ve got you. ”
“ it’s all over now. don’t panic. it’s not my blood. ”
“ i don’t know how long i’ll be able to protect you for, but i guarantee you, i’ll only stop with my final breath. ”
Tone: Pale, Rosy, Olive, Dark, Tanned, Alabaster, Ebony, Bronze, Golden, Fair
Texture: Smooth, Rough, Silky, Coarse, Flaky, Supple, Wrinkled, Calloused, Bumpy
Condition: Moles, Acne, Dry, Greasy, Freckled, Scars, Birthmarks, Bruised, Sunburned, Flawless
Complexion: Clear, Ruddy, Sallow, Glowing, Dull, Even-toned, Blotchy
Size: Small, Large, Average, Tiny, Bulging, Narrow
Color: Grey, Brown, Blue, Violet, Pink, Green, Gold, Hazel, Crimson, Amber, Turquoise, Sapphire, Onyx
Shape: Doe-eyed, Almond, Close-set, Wide-set, Round, Oval, Hooded, Monolid
Expression: Deep-set, Squinty, Monolid, Heavy eyelids, Upturned, Downturned, Piercing, Gentle, Sparkling, Steely
Other: Glassy, Bloodshot, Tear-filled, Clear, Glinting, Shiny
Thickness: Thin, Thick, Fine, Normal
Texture: Greasy, Dry, Soft, Shiny, Curly, Frizzy, Wild, Unruly, Straight, Smooth, Wavy, Floppy
Length: Cropped, Pixie-cut, Afro, Shoulder length, Back length, Waist length, Past hip-length, Buzz cut, Bald
Styles: Weave, Hair extensions, Jaw length, Layered, Mohawk, Dreadlocks, Box braids, Faux locks, Braid, Ponytail, Bun, Updo
Color: White, Salt and pepper, Platinum blonde, Golden blonde, Dirty blonde, Blonde, Strawberry blonde, Ash brown, Mouse brown, Chestnut brown, Golden brown, Chocolate brown, Dark brown, Jet black, Ginger, Red, Auburn, Dyed, Highlights, Low-lights, Ombre
Eyebrows: Thin eyebrows, Average eyebrows, Thick eyebrows, Plucked eyebrows, Bushy eyebrows, Arched eyebrows, Straight eyebrows
Shape: Full, Thin, Heart-shaped, Bow-shaped, Wide, Small
Texture: Chapped, Smooth, Cracked, Soft, Rough
Color: Pale, Pink, Red, Crimson, Brown, Purple, Nude
Expression: Smiling, Frowning, Pursed, Pouting, Curved, Neutral, Tight-lipped, Parted
Shape: Button, Roman, Hooked, Aquiline, Flat, Pointed, Wide, Narrow, Crooked, Upturned, Snub
Size: Small, Large, Average, Long, Short
Condition: Freckled, Sunburned, Smooth, Bumpy
Frame: Petite, Slim, Athletic, Muscular, Average, Stocky, Large, Lean, Stout, Bony, Broad-shouldered, Narrow-shouldered
Height: Short, Tall, Average, Petite, Giant
Posture: Upright, Slouched, Rigid, Relaxed, Graceful, Awkward, Stiff, Hunched
Size: Small, Large, Average, Delicate, Strong
Texture: Smooth, Rough, Calloused, Soft, Firm
Condition: Clean, Dirty, Manicured, Scarred, Wrinkled
Nails: Short, Long, Polished, Chipped, Clean, Dirty, Painted, Natural
Tone: Deep, High, Soft, Loud, Raspy, Melodic, Monotonous, Hoarse, Clear, Gentle
Volume: Loud, Soft, Whispery, Booming, Muted
Pace: Fast, Slow, Steady, Hasty, Measured
Expression: Cheerful, Sad, Angry, Calm, Anxious, Confident, Nervous, Excited, Bored
This selection of words used as terms of endearment over the past thousand years shows several items that have stood the test of time, notably darling and dear, and some recurring motifs, such as those from the semantic fields of taste and the animal kingdom. But several belong to their own time: bawcock and bully, for example, are encountered in Shakespeare.
darling (c. 888) ⚜ dear (c. 1230) ⚜ sweetheart (c. 1290)
heart (c. 1305) ⚜ honey (c. 1375) ⚜ dove (c. 1386)
cinnamon; love (c. 1405) ⚜ mulling (c. 1475) ⚜ daisy (c. 1485)
mouse (c. 1520) ⚜ whiting (c. 1529) ⚜ fool (c. 1530) ⚜ beautiful (1535)
soul (c. 1538) ⚜ bully (1548) ⚜ lamb (c. 1556) ⚜ pussy (c. 1557)
ding-ding (1564) ⚜ lover (1573) ⚜ pug (1580) ⚜ mopsy (1582)
bun (1587) ⚜ wanton (1589) ⚜ ladybird (1597) ⚜ chuck (1598)
sweetkin (1599) ⚜ duck; joy (1600) ⚜ sparrow (c. 1600)
bawcock (c. 1601) ⚜ nutting (1606) ⚜ tickling (1607)
bagpudding (1608) ⚜ dainty (1611) ⚜ flitter-mouse (1612) ⚜
pretty (1616) ⚜ old thing (c. 1625) ⚜ duckling (1630) ⚜ sweetling (1648)
pet (1767) ⚜ sweetie (1778) ⚜ cabbage (1840) ⚜ prawn (1895)
so-and-so (1897) ⚜ pumpkin (1900) ⚜ pussums (1912)
treasure (1920) ⚜ sugar (1930) ⚜ lamb-chop (1962)
Source ⚜ More: Word Lists ⚜ Notes: On Love ⚜ Love Advice ⚜ "I love you" Word Lists: Love Pt. 1 Pt. 2 ⚜ Physiology of Love ⚜ Synonyms ⚜ Kinds of Love
Novel outline - a document that includes important planning information about your novel’s structure, plot, characters, scenes, and more. It is the skeleton of your novel.
An outline can be anything from a one-page written document to a comprehensive visual mindmap that uses diagrams to represent the link between information and ideas.
If you have the space, you can write your sentences on index cards and post them on a wall to make it easier to view and manipulate the parts.
Each event should be a single, short sentence (e.g. Danny gets shot in the leg).
Grab your notebook (or index cards) and follow these simple steps:
1. Craft your premise
This is the underlying idea for your story.
A good way to find the premise is to ask yourself, “What would happen if…?”
For example: What would happen if a young man who survives a shipwreck spends months in a lifeboat with a large Bengal tiger? (Life of Pi, 2001) Or: What would happen if four strangers met in an Italian villa during World War II? (The English Patient, 1992).
Next, it might help to try and answer a few key questions to help expand on the premise and generate new ideas. Things like:
Who is the main protagonist?
What is the situation?
How will the protagonist change from the beginning of the novel to the end?
What is her/her objective?
What does he/she want?
How does he/she get or not get what they want?
Is there an opposing force that is stopping the protagonist from achieving this objective?
What is the central conflict of the novel?
What about the central theme—what are you trying to say?
Once you’ve worked out the answers to these questions, write a 1-paragraph summary of the novel. Think of it as an elevator pitch.
2. Determine your setting
In a novel, the setting (time, place) can be just as important as the characters. Readers need to feel a sense of where things are happening, just as much as why they’re happening.
Planning setting can depend on a number of things, depending on what kind of novel you’re writing. Get to know your setting intimately. Do as much research as you can. If your novel is set in the real world, find photos, descriptions, and other materials to inform your ideas.
Is your novel set in a boarding school? During a particular period in time?
Find as much information, both written and visual, about boarding schools in that time. Picture your settings in your mind, and write down as much detail as you can: everything from how something looks and sounds to how it might smell, taste, or feel.
3. Get to know your characters
Write character profiles. Visualize them. Pretend you’re introducing these characters to your friends. What would you say about them? What details would you include, and what details would you omit—and why? What kind of journey will each character undertake in the novel? Where will they start, and where will they end up? Who will be central to the novel’s plot, and who will just serve as color and background?
Develop character backstories. Think of the moments in each character’s life that have led them to the point where they are introduced in the novel. What elements have shaped their personality and progression as characters? Do they have unresolved issues crucial to the plot?
One method is to conduct a Q&A with the most important characters, as a way of finding out more about them. Ask your characters a series of questions (get as personal as you want) and have him/her answer in his/her own words.
4. Construct your plot
Construct a timeline of events. Write down everything that happens in the novel, from the beginning to the end. Include details where you can, such as where the events take place, and who is involved. If you know the outcome of the events, and how they will impact the novel’s overall plot, include this as well (these can help form the foundation of additional subplots).
Beginning: The beginning of your novel has to accomplish a lot. It must introduce the hero, the villain, and the world of the story, as well as the story’s sole dramatic question, and it must do this with enough energy to grab your reader’s interest right away. A prologue can be useful for seizing the reader’s attention.
Middle: Often, tension evaporates in the middle of a novel, so it’s a good idea to figure out your ending first. It may not be perfect, and you can always change it later, but it’s useful to know the climax to which your characters are headed. Having that destination will help you stay focused during the “middle muddle.” Write as many short sentences as you need to describe the pathway your characters will take to reach the climax.
End: While it may seem daunting to figure out the ending so early, just return to your sole dramatic question, which already has your ending hidden within it. For example, if your question is: Will Ahab catch the whale? Then your story’s finale will be the moment when he does.
5. Write your scenes
Once your plot outline is in place, you’ll have a better idea of what scenes will need to be placed where. Add them to the outline. Flesh them out as much as you want—everything from where the action takes place to who is involved, even dialogue if you already know what you want your characters to say. Don’t worry about things making sense at this point, you’ll have time later to go back and highlight anything that feels out of place. Just focus on getting everything down so you can see it in front of you.
Once your outline is complete, you’ll be free to start writing your first draft with the knowledge that if you falter, you can always turn back to the outline to see the big picture. As you begin the writing process, watch out for gaps in logic. Refer back to the outline, and update storylines, plot points, and the timeline as you go along.
While it’s necessary to have a basic grasp of your characters and your world when you start writing, it’s not essential to know everything up front. In fact, even with the most meticulous outlines, you may still find that your characters do things to upset your plans. When this happens, follow your instincts. Don’t be afraid to toss your outline or significantly revise it mid-way through your novel. A good rule to remember is that outlines involve plotting what will happen to your characters, but in the end, your characters should determine your plot.
No two outlines are ever the same, however there are myriad methods to kickstart the novel outline process.
Synopsis outline. This involves the creation of a short document, usually one or two pages long, that gives you a rough idea of the novel’s structure but also leaves room for flexibility. Think of this as a synopsis of the book, hitting all the major beats: what happens in the beginning, middle, and end? What are the major plot points and twists? What is the climax? What is the resolution?
In-depth outline. This is a more evolved outline that usually involves writing chapter summaries and outlining the different scenes within those chapters. This is more comprehensive and can take a lot more time. However, some writers swear by this method to stay on track. Some in-depth outlines can almost be mini-novels themselves, hitting around the 10,000-word mark.
Snowflake method. This method was created by author and writing instructor Randy Ingermanson. It begins with a one-sentence summary of the story you’re trying to tell. For example, the sentence could be something like: “Two teenagers discover a secret cave that contains treasures that a group of criminals has been hunting for.” The snowflake method would then require you to build that sentence into a paragraph, and then use that paragraph to create a series of character descriptions, and from there a series of storylines that involve those characters. The process spans outward until you have a fully outlined novel.
Bookend method. This method is for writers who prefer to leave some things to chance. It involves plotting the start and end of the story, as well as each of the main characters—but nothing more. This method is usually recommended for writers who already have a strong grasp of the characters and the kind of story they want to tell.
Besides listing characters and plot points for story structure, your outline should give you a general sense of the direction of your story as well as the primary conflicts and tensions that will make it intriguing for readers. Keep the following questions in mind while creating your outline:
What is the main contract of the story? You must resolve the promises you made to your reader by the end of the novel.
What sort of time pressure is working on your characters?
What is at stake for the protagonist of the novel? Does the pressure on the main characters grow more intense as the story progresses?
Some writers are comfortable creating a detailed outline for a novel. New writers in particular find it helpful to have a road map.
Others feel that writing an outline diminishes the pleasure of discovering the story along the way. They argue that working from an outline means you’re not creating anymore, you’re translating your ideas.
In the literary world, novelists who use outlines are referred to as “plotters.” Example: Ernest Hemingway.
Those who don’t are known as “pantsers” — a reference to flying by the seat of their pants. Famous pantsers include Margaret Atwood and Stephen King.
While every writer is different, there are some general pros and cons to consider before creating your novel outline.
The benefits of creating an outline:
Helps visualize the big picture
Keeps the story on track
Logs which scenes go where
Clearly presents character arcs
Acts as a guide to ease writer’s block when you’re stuck
Clarifies the middle, to avoid the “muddle”
The drawbacks of creating an outline:
Can create a stilted narrative
If followed too closely, can feel formulaic
May lead to more showing rather than telling in the actual writing
Characters may seem to make inauthentic choices, solely based on plot points instead of natural results from narrative action
Bestselling author Stephen King supposedly swears by putting interesting characters in difficult situations and just seeing what happens. He famously said: “Outlines are the last resource of bad fiction writers who wish to God they were writing masters’ theses.”
That aside, both plotters and pantsers agree on one thing: there is no correct way when it comes to novel writing. It simply depends on what kind of writer you are, and what works for you.
Sources: 1 2 ⚜ More: References ⚜ Writing Resources PDFs
(aka, how to write when you're hella ADHD lol)
A reader commented on my current long fic asking how I write so well. I replied with an essay of my honestly pretty non-standard writing advice (that they probably didn't actually want lol) Now I'm gonna share it with you guys and hopefully there's a few of you out there who will benefit from my past mistakes and find some useful advice in here. XD Since I started doing this stuff, which are all pretty easy changes to absorb into your process if you want to try them, I now almost never get writer's block.
The text of the original reply is indented, and I've added some additional commentary to expand upon and clarify some of the concepts.
As for writing well, I usually attribute it to the fact that I spent roughly four years in my late teens/early 20s writing text roleplay with a friend for hours every single day. Aside from the constant practice that provided, having a live audience immediately reacting to everything I wrote made me think a lot about how to make as many sentences as possible have maximum impact so that I could get that kind of fun reaction. (Which is another reason why comments like yours are so valuable to fanfic writers! <3) The other factors that have improved my writing are thus: 1. Writing nonlinearly. I used to write a whole story in order, from the first sentence onward. If there was a part I was excited to write, I slogged through everything to get there, thinking that it would be my reward once I finished everything that led up to that. It never worked. XD It was miserable. By the time I got to the part I wanted to write, I had beaten the scene to death in my head imagining all the ways I could write it, and it a) no longer interested me and b) could not live up to my expectations because I couldn't remember all my ideas I'd had for writing it. The scene came out mediocre and so did everything leading up to it. Since then, I learned through working on VN writing (I co-own a game studio and we have some visual novels that I write for) that I don't have to write linearly. If I'm inspired to write a scene, I just write it immediately. It usually comes out pretty good even in a first draft! But then I also have it for if I get more ideas for that scene later, and I can just edit them in. The scenes come out MUCH stronger because of this. And you know what else I discovered? Those scenes I slogged through before weren't scenes I had no inspiration for, I just didn't have any inspiration for them in that moment! I can't tell you how many times there was a scene I had no interest in writing, and then a week later I'd get struck by the perfect inspiration for it! Those are scenes I would have done a very mediocre job on, and now they can be some of the most powerful scenes because I gave them time to marinate. Inspiration isn't always linear, so writing doesn't have to be either!
Some people are the type that joyfully write linearly. I have a friend like this--she picks up the characters and just continues playing out the next scene. Her story progresses through the entire day-by-day lives of the characters; it never timeskips more than a few hours. She started writing and posting just eight months ago, she's about an eighth of the way through her planned fic timeline, and the content she has so far posted to AO3 for it is already 450,000 words long. But most of us are normal humans. We're not, for the most part, wired to create linearly. We consume linearly, we experience linearly, so we assume we must also create linearly. But actually, a lot of us really suffer from trying to force ourselves to create this way, and we might not even realize it. If you're the kind of person who thinks you need to carrot-on-a-stick yourself into writing by saving the fun part for when you finally write everything that happens before it: Stop. You're probably not a linear writer. You're making yourself suffer for no reason and your writing is probably suffering for it. At least give nonlinear writing a try before you assume you can't write if you're not baiting or forcing yourself into it!! Remember: Writing is fun. You do this because it's fun, because it's your hobby. If you're miserable 80% of the time you're doing it, you're probably doing it wrong!
2. Rereading my own work. I used to hate reading my own work. I wouldn't even edit it usually. I would write it and slap it online and try not to look at it again. XD Writing nonlinearly forced me to start rereading because I needed to make sure scenes connected together naturally and it also made it easier to get into the headspace of the story to keep writing and fill in the blanks and get new inspiration. Doing this built the editing process into my writing process--I would read a scene to get back in the headspace, dislike what I had written, and just clean it up on the fly. I still never ever sit down to 'edit' my work. I just reread it to prep for writing and it ends up editing itself. Many many scenes in this fic I have read probably a dozen times or more! (And now, I can actually reread my own work for enjoyment!) Another thing I found from doing this that it became easy to see patterns and themes in my work and strengthen them. Foreshadowing became easy. Setting up for jokes or plot points became easy. I didn't have to plan out my story in advance or write an outline, because the scenes themselves because a sort of living outline on their own. (Yes, despite all the foreshadowing and recurring thematic elements and secret hidden meanings sprinkled throughout this story, it actually never had an outline or a plan for any of that. It's all a natural byproduct of writing nonlinearly and rereading.)
Unpopular writing opinion time: You don't need to make a detailed outline.
Some people thrive on having an outline and planning out every detail before they sit down to write. But I know for a lot of us, we don't know how to write an outline or how to use it once we've written it. The idea of making one is daunting, and the advice that it's the only way to write or beat writer's block is demoralizing. So let me explain how I approach "outlining" which isn't really outlining at all.
I write in a Notion table, where every scene is a separate table entry and the scene is written in the page inside that entry. I do this because it makes writing nonlinearly VASTLY more intuitive and straightforward than writing in a single document. (If you're familiar with Notion, this probably makes perfect sense to you. If you're not, imagine something a little like a more contained Google Sheets, but every row has a title cell that opens into a unique Google Doc when you click on it. And it's not as slow and clunky as the Google suite lol) (Edit from the future: I answered an ask with more explanation on how I use Notion for non-linear writing here.) When I sit down to begin a new fic idea, I make a quick entry in the table for every scene I already know I'll want or need, with the entries titled with a couple words or a sentence that describes what will be in that scene so I'll remember it later. Basically, it's the most absolute bare-bones skeleton of what I vaguely know will probably happen in the story.
Then I start writing, wherever I want in the list. As I write, ideas for new scenes and new connections and themes will emerge over time, and I'll just slot them in between the original entries wherever they naturally fit, rearranging as necessary, so that I won't forget about them later when I'm ready to write them. As an example, my current long fic started with a list of roughly 35 scenes that I knew I wanted or needed, for a fic that will probably be around 100k words (which I didn't know at the time haha). As of this writing, it has expanded to 129 scenes. And since I write them directly in the page entries for the table, the fic is actually its own outline, without any additional effort on my part. As I said in the comment reply--a living outline!
This also made it easier to let go of the notion that I had to write something exactly right the first time. (People always say you should do this, but how many of us do? It's harder than it sounds! I didn't want to commit to editing later! I didn't want to reread my work! XD) I know I'm going to edit it naturally anyway, so I can feel okay giving myself permission to just write it approximately right and I can fix it later. And what I found from that was that sometimes what I believed was kind of meh when I wrote it was actually totally fine when I read it later! Sometimes the internal critic is actually wrong. 3. Marinating in the headspace of the story. For the first two months I worked on [fic], I did not consume any media other than [fandom the fic is in]. I didn't watch, read, or play anything else. Not even mobile games. (And there wasn't really much fan content for [fandom] to consume either. Still isn't, really. XD) This basically forced me to treat writing my story as my only source of entertainment, and kept me from getting distracted or inspired to write other ideas and abandon this one.
As an aside, I don't think this is a necessary step for writing, but if you really want to be productive in a short burst, I do highly recommend going on a media consumption hiatus. Not forever, obviously! Consuming media is a valuable tool for new inspiration, and reading other's work (both good and bad, as long as you think critically to identify the differences!) is an invaluable resource for improving your writing.
When I write, I usually lay down, close my eyes, and play the scene I'm interested in writing in my head. I even take a ten-minute nap now and then during this process. (I find being in a state of partial drowsiness, but not outright sleepiness, makes writing easier and better. Sleep helps the brain process and make connections!) Then I roll over to the laptop next to me and type up whatever I felt like worked for the scene. This may mean I write half a sentence at a time between intervals of closed-eye-time XD
People always say if you're stuck, you need to outline.
What they actually mean by that (whether they realize it or not) is that if you're stuck, you need to brainstorm. You need to marinate. You don't need to plan what you're doing, you just need to give yourself time to think about it!
What's another framing for brainstorming for your fic? Fantasizing about it! Planning is work, but fantasizing isn't.
You're already fantasizing about it, right? That's why you're writing it. Just direct that effort toward the scenes you're trying to write next! Close your eyes, lay back, and fantasize what the characters do and how they react.
And then quickly note down your inspirations so you don't forget, haha.
And if a scene is so boring to you that even fantasizing about it sucks--it's probably a bad scene.
If it's boring to write, it's going to be boring to read. Ask yourself why you wanted that scene. Is it even necessary? Can you cut it? Can you replace it with a different scene that serves the same purpose but approaches the problem from a different angle? If you can't remove the troublesome scene, what can you change about it that would make it interesting or exciting for you to write?
And I can't write sitting up to save my damn life. It's like my brain just stops working if I have to sit in a chair and stare at a computer screen. I need to be able to lie down, even if I don't use it! Talking walks and swinging in a hammock are also fantastic places to get scene ideas worked out, because the rhythmic motion also helps our brain process. It's just a little harder to work on a laptop in those scenarios. XD
In conclusion: Writing nonlinearly is an amazing tool for kicking writer's block to the curb. There's almost always some scene you'll want to write. If there isn't, you need to re-read or marinate.
Or you need to use the bathroom, eat something, or sleep. XD Seriously, if you're that stuck, assess your current physical condition. You might just be unable to focus because you're uncomfortable and you haven't realized it yet.
Anyway! I hope that was helpful, or at least interesting! XD Sorry again for the text wall. (I think this is the longest comment reply I've ever written!)
And same to you guys on tumblr--I hope this was helpful or at least interesting. XD Reblogs appreciated if so! (Maybe it'll help someone else!)
* body language masterlist
* a translator that doesn’t eat ass like google translate does
* a reverse dictionary for when ur brain freezes
* 550 words to say instead of fuckin said
* 638 character traits for when ur brain freezes again
* some more body language help
(hope this helps some ppl)
For the humans and tieflings of Baldur's Gate (and half-orcs and half-elves who follow human naming systems rather than that of their non-human culture) Dwarves, elves and others will be done another time to save space.
Obviously I imagine you've all named your Tavs and Durges by now, but idk, I felt like doing this and maybe you've got random background OCs to name.
Sometimes people like to name their kids after gods. Like "Helm" and "Torm".
By far the most common names and surnames in Baldur's Gate (including non-human names).
Quite often people have no official surnames and use locations and vocations as surnames, like in real life (Blackgate, Cliffgate, Tumbledown, Tailor, Gardner)
Families of Cormyrean descent usually favour portmanteau surnames: Evenwood, Breakwood, Ironwinter, Summergate, Amblecrown, etc.
Residents of the Dalelands who move abroad often use the name of their Dale and shorten it. For example, Barantra from Tasseldale upon moving to Baldur's Gate would call herself "Barantra Tassel" and her descendants might continue to use that as a surname.
Dales: Archen, Scar, Tassel, Deeping, Harrow, Battle, Feather, High, Mistle, Shadow, Moon*, Sessren*, Tarkhal*, Teshen*, Dagger, Merry* *These dales have fallen to history. In the case of Merrydale, the name was changed to Daggerdale after an incident involving a brutal vampire infestation that led to a lot of violence and made everybody suspicious and hostile, so these surnames would indicate it's been a long time since your ancestors left the Dalelands.
Sembian families like to invent newer and grander surnames, in an attempt to make themselves look rich and important. This is less likely to be seen in the Western Heartlands, but I suppose it still may occur. Families often hyphenate their names so you might meet "Shandri Clarandal-Tarlroyal", or "Roakyn Dauncrown-Sardar"
-
Canon common given names: Masculine: Darvin, Dorn, Evendur, Gorstag, Grim, Helm, Malark, Morn, Randal, Stedd. Feminine: Arveene, Esvele, Jhessail, Kerri, Lureene, Miri, Rowan, Shandri, Tessele. (Plus a few dozen more I'm not typing out)
While the following isn't exactly canon I feel like you can get a name that "sounds about right" by breaking the syllables down and shoving on a syllable that goes on the end.
Like with the names "Lureene" and "Arveene", the ending is "eene" and you get the syllables "Lur" and "Arv". Then you could get new names by taking, idk, "Kerri" and "Miri". Ker+ri, Mi+ri = Lurri and Kereene and Arvri. Mieene doesn't really sound right, but idk.
Syllables Dar, Dor, D, Even, Gor, Gors, Gr, Mal, M, Rand, Ran, St, S, Arv, Esv, Jhes, Ker, Shand, Bev, Tes, Al, Ald, Alvae, And, Gal, Galag, Cath, Coran, Bold, Bol, Elbas, Ind, Jath, Ont, Prend, Baran, Coel, Dar, Em, Shar, Galiy, Hael, Saldv, Dal, Torv, Varan, Joy, Sar, Pip, Nan, Zor, Nok, Rorn, Far, Soor, Mi
Endings Masculine: -in, -vin, -orn, -dur, -ur, -tag, -stag, -im, -ark, -al, -dal, -edd, -arl, -rel, -rus, -us, -or, -ion, -stion, -ond, -dor, -yn, -dyn, -yk, -ryk, -ke, -il
Gorion, Darvin, Malryk, Tesor, Jathstag...
Feminine: -eene, -ele, -sail, -ri, -dra, -tra, -ra, -la, -ria, -ara, -arra, -one, -ue, -due, -syl, -ala, -ys, -ae, -naem, -ice, -e
Shandra, Miele, Darla, Arvone, Sarice, Cathtra, Bevra...
-
The second most common group of names heard in the Gate, although early in the city's history I suspect Calishite and Illuskan names were more common. I note that "Jaheira" is likely an Alzhedo name (which makes sense, she's from Tethyr).
So, Calishite filial piety and subsequent naming standards are very detailed and specific: "A person is worthless without the identity gained by his name and that of his family."
A slave will have their given name and the name of the family that "owns" them. A large part of the population of Baldur's Gate are descended from former slaves, exiles and dissidents of the Calishite Shoon Empire, and would likely have originally borne names under that system.
In this case it's [name] adh [master's surname] So for example, Hamlil adh Tahandral. It's possible that it Hamlil had migrated northwards with her family that one of her descendants might be Miri Tahandral or something.
A freeman would list their title/s, their given name, their matronym or patronym, their family name, and their home town.
So if your name is Aseid, your father is Haseir, you're of House Dumein and you live in Baldur's Gate then: your full name, in the traditional manner, is "Aseid yn Haseir el Dumein yi Baldur's Gate," while if you have a sister, Ceidil daughter of Atala is called "Ceidil yr Atala el Dumein yi Baldur's Gate."
Adding your hometown onto the end is usually not necessary, and using it all the time is a sign of civic pride.
Diaspora, such as the Baldurians, usually drop the articles. Aseid Haseir Dumein Ceidil Atala Dumein.
Aseid may chose to use a matronym, Aseid Atala. This deliberately draws attention to her identity over her husband's which is unusual. It implies that his mother is particularly high ranking or infamous. Likewise Cidil may name herself Ceidil Haseir.
Clergy traditionally replace their family with their god, so if Aseid decides to go to the Rose Portal shrine and take up life in service to Lathander, he will be "Aseid el Lathander" or "Aseid Lathander".
Syllables As, Am, And, Bard, Has, Khem, Khe, Meh, Sud, Sudei, Zash, At, Ceid, Cei, Ha, Ham, Jah, Jas, Mei, Meil, Seip, Sei, Yash, Bash, Dum, Jas, Khal, Kha, Most, Mos, Pash, Amj, Tah, Tahan, Bhal, Mjo
Endings: M: -eid, -eir, -ed, -med, -en, -men, -man, -ad, -id, -al, -ein, -an, -ar, -ein, -san, -ir
Amen, Mehsan, Khemad, Zashein...
F: -ala, -edia, -eira, -eda, -il, -a, -ma, -al, -lil, -ida, -eina, -ana, -ara, -eina, -sana, -ira
Jaheira, Bhalil, Yashana, Tahma...
?: -sha
Canon common names: Masculine: Aseir, Bardeid, Haseid, Khemed, Mehmen, Sudeiman, Zashtir. Feminine: Atala, Сеidil, Hama, Jasmal, Meilil, Seipora, Yasheira, Zasheida. Common house names: Dumein, Jasan, Khalid, Mostana, Pashar, Rein.
-
Third most common group.
I can't find much of anything about how naming systems are supposed to work for Illuskans.
Some don't use them at all.
Some go for patronyms and matronyms: -sson and -sdottir, so you get like, Malcersson and Cefreysdottir. These do not seem to be common. Some surnames are: "Kurth", "Helder", "Rethnor", "Stornar", "Rhuul"... This is entirely headcanon/guessing, but maybe they're patronyms and matronyms with the suffix removed? Luthin Cefreysdottir -> Luthin Cefrey?
Some gain names for themselves, self-bestowed or bestowed by reputation, based on aspects of themselves or their deeds that they're proud of or that give them fame: Nimoar "the Reaver", Ornar "of the Claw".
Most have surnames of some kind, some are portmanteaus: "Tenfeather", "Hornraven", "Windrivver", "Hathwinter", "Brightwood", "Lackman", "Stormwind", "Gnarlybone." This seems to be the most common form of surname. I'm entirely hypothesising, but Illuskan cultures value bravery and strength (particularly in battle) so I'd assume those are deed-names, possibly inherited from a famous ancestor?
Syllables: And, Bla, Bl, Br, Fr, G, Lan, Land, L, Mal, Malc, Sto, Tam, Am, Ama, Be, Beth, Ce, Keth, Mar, Ol, Sili, West, Wes, Or, Alas, Aga, Jaun, Von, Oj, Ost. Uth, Nash
Endings: M: -er, -ath, -ran, -eth, -uth, -der, -or, -an, -nar, -gar
Nasher, Oruth, Landgar, Ander, Vonor, Westran...
F: -frey, -tha, -ra, -ga, -tra, -da, -in, -ya
Agatha, Ojya, Malda, Stoya, Ceda, Luthin...
Canon common names: Masculine: Ander, Blath, Bran, Frath, Geth, Lander, Luth, Maler, Stor, Taman, Urth. Feminine: Amafrey, Betha, Cefrey, Kethra, Mara, Olga, Silifrey, Westra.
-
The Gur still speak a variant of the proto-Rashemi tongue amongst themselves in private, so depending on how much they assimilate or not I imagine at least some of the names might be similar?
I can find even less about Rashemaar surnames than I can anyone else right now.
Surnames used by Rashemi are: Chergoba, Dyernina, Itazyara, Murnyethara, Stayanoga and Ulmokina. Names like that might be Gur tribe names?
Syllables: Fyev, Bori, Bor, Faur, Hulm, Hul, Jand, Jan, Im, Kanith, Kani, Kan, Madi, Mad, Nav, Madis, Ralm, Shau, Shaum, Vladis, Vlad, Dyna, Min, Tam, Yul
Endings: M: -vik, -gar, -ik, -ar, -islak, -ak, -evik, -insk
F: -arra, -mith, -ith, -zel, -el, -dra, -ra, -heir
Canon common names: Masculine: Borivik, Faurgar, Jandar, Kanithar, Madislak, Ralmevik, Shaumar, Vladislak. Feminine: Fyevarra, Hulmarra, Immith, Imzel, Navarra, Shevarra, Tammith, Yuldra,
grabbing a fistful of their hair to hold them in place for the next punch or slap
grabbing their hair to force them to look at you
grabbing their hair to make them bow
grabbing their hair to slam their head back into the wall
grabbing their hair to smash their face on the floor
grabbing their hair to make them bare their throat to you
grabbing their hair to stop them moving away from the blade or syringe at their neck
grabbing their hair to dunk their head under water
grabbing their hair to rub their face in a mess
grabbing their hair to pull them across the room before throwing them down where they belong
grabbing their hair to hold them up when they’re about to slump over
grabbing their hair to drag them up to their knees from where they lay on the floor
placing your hand in their hair when they’re already kneeling just to remind them what you could do with it
stroking their hair as a half-hearted apology after pulling a little too much
comment more please :)
forget's resource bank, writing stuff. i have no order back at main so this had to be created. you probably know me as @forget-me-maybe sometimes i reblog things that should be on main here and pls just ignore that.
94 posts