Hi.
How are you doing friendo?
Pretty good if I do say so myself
I'm at least relatively stable
i think...
Content warning:
Frisk: Climbed Mount Ebott when playing with their friends. Fell and got amnesia. Actually takes the name of the first fallen human because of this. Goofy and childish. Naive. Easily manipulated because of their amnesia and general nativity and gullibility.
Flowey: If a monster body can't handle determination how would a lowly flower be able to? That's the logic I went with here. The determination and continued resets take a toll on Flowey's body. Due to his constant suffering he views the world through a pessimistic lense. More like a travel buddy for Frisk, constantly manipulating them to their bidding. Doesn't actually want to harm anyone, especially not Frisk, as they feel genuinely grateful for their help, but steal the souls to try and stop or at least delay his own demise.
Toriel: After being banished to the Ruins she lost all hope and began to deteriorate mentally. Delusional and has blotchy memories. Still kind and gentle but keeps mistaking you for her children. Doesn't remember who killed her kids but knew it was someone she loved and trusted. Somehow she begins to believe you killed her children and that's why you want to leave so soon. Similar to Horrortale and Underfell Toriel.
Sans: His magic became too strong and due to a combination of over exertion, low stats, laziness, drug addiction, and his loss of hope, his body began to deteriorate. He's basically a walking body made of dust puppeted by his soul. The only thing giving him a reason to live is taking care of his brother. Using magic, including shortcuts, causes him great pain. Smokes and drinks. Buys drugs off Grillby. Similar to Underfell Sans. Eye glows....grey. One hit is all it takes to shatter him completely. In genocide he doesn't even need to dodge as he's basically just dust now meaning your attacks have no effect.
Papyrus: Suffers from extreme autism and ADHD. Has little control over his body and magic. Still an expert with puzzles but they're more of his pastime. Needs constant attention and stimulation. Sans usually keeps him on a child leash to make sure he's not mugged or shanked or something. However most monsters actually really like him and most gangs even help him. A shining hope in the underground, showing there is good out there. Similar to Horrortale and Axetale Papyrus. Almost completely mute only speaking in jumbled words and an occasional NYEH. Sans translates what he means to the best of his ability.
Undyne: The cruel captain of the Royal Guard. Ashamed of the person she's become which is why she rarely removes her helmet. Sent to execute innocents and usually follows through. Refuses to kill children or queer people (as long as being queer is their only "crime") so she "accidently" lets them get away. The only person who can access Alphys. Secretly lesbian but won't come out due to fear of being removed from the Royal Guard.....or worse. Stays in the Royal Guard only because she's afraid of someone worse taking over. Still hates humanity but comes around pretty easily. If anything were to happen to her friends she might just finally snap.
Alphys: A "criminal" due to possessing human objects, being bisexual, and also illegal experimentation (honestly that's the only real crime here). Ashamed of herself. Isolated and hidden in her lab which has high security designed to only allow humans and or Undyne. Due to her isolation she has terrible eyesight. "Sees" by sensing Infrared heat like snakes. Nervously shakes ALOT. Has a lisp and a stutter and just generally has trouble talking. Has a huge crush on Undyne but doesn't want to get her in trouble.
Asgore: Has a genuine hatred for humanity after they sealed his kind underground and cursed them suffering. A cruel leader who hates anything the humans made. Doesn't even burry the humans just stores their corpses in his corpse room to intimidate the next humans. Doesn't even want freedom. Just likes killing humans. There's a small bit of his original kind and gentle self in there. Similar to Underfell Asgore. Cold. Destroys the Mercy and Fight buttons. Forcing you to just stall.
Mettaton: He was able to avoid execution for being so....Mettaton by promising to "bring hope and happiness to the underground." In other words....he's a sex worker. Hotland has become one big strip club. Many monsters hate him because he avoided execution by offering over his body. He's viewed as a cheater and able to be free. But really he's just as trapped as everyone else. Forced to stay in his ex form 90% of the time and has come to hate it. He's also come to hate Alphys for ditching him. He's become almost as pessimistic as Napstablook now. He buys drugs from Muffet to cope but they don't really have an effect besides gunking up his machinery. His body was also made more sexually appealing and even more feminine. All of his dreams of acting have been taken away and replaced with an eternity of dancing poles. He's similar to Lusttale Mettaton and Angel Dust from Hazbin Hotel
Napstablook: After his cousin left their dying snail farm Napstablook turned to drugs. They smuggled them from Grillby's as they didn't want to be seen but at least they always left money on the counter on their way out. Unfortunately the drugs dont do anything for Napstablook because they're a ghost and the drugs are corporeal. If they would've asked for ghost drugs Grillby probably would've asked Muffet to make them since who would pass up an opportunity for a whole new group of customers but Napstablook doesn't like to talk to people and prefers isolation. They are also suicidal and similar to most Horrortale Napstablook interepretations they make a noose with their tears which is what they're doing when you first meet them. Unfortunately since their a ghost they can never truly rest in peace.
Monster Kid: Hangs around with other gangs who are a bad influence on the child. They're violent and aggressive. They still admire Undyne (though they pretend not to, to seem cool) and get under her skin and she comes close to killing them a couple times. They actually do die in the neutral and genocide routes. In neutral they fall off the bridge before anyone can save them and in genocide they are killed before Undyne can arrive. They are incredibly petty and jealous towards those with arms which is almost everyone.
Temmies: Tem has taken advantage of her intelligence. She runs a cultist gang of Temmies worshipping the all knowing egg. She keeps the loyal by manipulating them and getting them high on Grillby's drugs. She believes herself to be too smart for college and just wants all the money for the hell of it. Sends her Temmie hordes on heists and has them donate their riches to the egg's donation box which just so happens to lead to Tem's underground weapons shop. She sells great weapons at high prices and is a pretty influential terrorist of the underground. The only Tem she hasn't converted yet is Bob. He sits in the corner of the abandoned Tem Village (they relocated to a new area known as Tem Empire or Tempire) and thinks about how far he let things get out of hand....and if he should just follow everyone else.
Grillby: A drugs dealer in Snowdin. One of the kinder monster though. He's greedy and will kill anyone who pisses him off. But won't go out of his way to hurt anyone and at the end of the day he's just trying to provide for his family. He doesn't make drugs just sells them though sometimes he spices them up with fire magic. He's well liked in Snowdin....too well liked as he's afraid someone's gonna let slip about his underground operation. He makes sure to butter the dogs up with treats in his "apartment" and let them play poker. Misses his daughter but was forced to move away to Snowdin when Muffet threatened not to supply him with anymore products if he didn't move further away from her shop.
Muffet: Money isn't the root of all evil. It's people's greed that makes them evil. And none are more evil than Little Miss Muffet. Little Miss Muffet sat on her tuffet making her joint and weed. When along came cops who told her to stop but they're just food for her pet to eat. She makes all the drugs in the underground and sells them to other vendors only asking for a third of the revenue. She may sound like a great boss. But if you don't pay her in time you'll find yourself on the wrong side of her web. She already helped save the spiders from the Ruins due to her immense influence. She just wants the money to fill her putrid black heart. She may be cruel but deep down she's really just a scared little girl. Trying to prove herself to adults and not get pushed around. The only people who truly understand her are her spiders.
Mad Mew Mew: She's already transitioned due to her dummy body being destroyed in a fit of rage from Undyne and her finding this body dumped in the trash by the guards who raided Alphys human junk. Shes content with this body. But the underground doesn't take to lightly to queer folks. Asgore thinks it's something the humans made up and thus must be evil. And so Mew Mew is considered a criminal just for being herself. But if she's gonna be a criminal she might as well own it. She's gonna be the Undergrounds greatest criminal. Cause if she's going down she's taking all these other motherfuckers down with her. She leads a gang of other oppressed people and commits small misdemeanors and attacks those rude guards. Always being careful to avoid capture. She's one of the top crooks on Undyne's radar. And yet Undyne can't bring herself to capture and execute her. Undyne understands her struggles but doesn't agree with how she goes about dealing with them. They fight on the battlefield but in secret they hang out. They have a frenemy relationship. Undyne is trying to convince Mew to join the guard to at least offer her some protection but she's decided on raining hell in the Underground just to see the look on the guards face when they realize they messed with the wrong trans kitty.
River Person: Hope can be found in the strangest of places. River Person has gone quiet. Communicating through actions rather than words. Ferrying those who are worthy and drowning those who aren't. They drown very few people though. They try to see the good or rather potential for good in everyone. They believe there is hope for this world. That people can and will change. And that one day very soon peace will be returned. Until then they'll just hum their little tune in their riverboat and pray for a better tomorrow.
Annoying Dog: God has left this world
Asriel: Hopes and Dreams are a thing of the past. Asriel was born in a world with no Hopes, no Dreams, no Love. They befriended Chara but were distant from the rest of their family. They helped Chara move in their wheelchair and wanted to believe humanity was good....but one day disaster struck. Asriel and Chara were picking flowers. Chara knew very little about flowers and made a pie with them for Asriel's 12th birthday.....and poisoned him. The buttercups they picked poisoned the young monster and he passed away soon after.... As Flowey he blames Chara for everything. For the way the underground is. For the way he is. And for giving him hope that humanity was capable of anything but cruelty. He hates humans he hates monsters and wants them all to burn in hell alongside him. Even after regaining his true form he's covered in melting scars like a decaying corpse. Because some wounds never heal.
Chara: The first human who fell. They climbed Mount Ebott to bring joy to Monsterkind but ended up falling and breaking countless bones. They became wheelchair bound but Asriel and Toriel cared for them. They loved flowers and baking but weren't good at recognizing flowers. This lead to Asriel's death. Chara was stricken with grief and blamed them self which may be why they didn't fight back when Asgore killed them. It's said that when you enter the King's throne room you can still hear their laughter.
Gaster: His fall into the Core was no accident. He saw the decent of Monsterkind. And didn't want to around long enough to see it. So he fell into the Core. However even in death monsters are doomed to suffer. As he didn't die. He's stuck watching the world he tried to help spiral into hell unable to help. In intense pain his new goal is finding a way to put this world out of its misery.
My take on Storyspin
Roles are the same
Annoying Dog isn't too different besides having a rainbow scarf and Papyrus's face
Undyne former captain of the Royal Guard who retired to the Ruins. Her armor is old and rusted. Tries to peacefully bring you to the queen as her duty
Asgore is a hippie. Drinks iced tea and has a little garden. Hates confrontation and likes to be chill and laid back until you hurt those he cares about. Then you'll have a bummer time.
Toriel is a Mary Poppins figure. She wants to protect the human and guide them through Snowdin while also showing them some whimsy and fun. She uses an umbrella to fight and fly
Mettacrit is the new captain of the Royal Guard. Only took up the role for the fame and popularity. Wears a blocky suit of armor and has a helmet to reference box Mettaton. Outside the armor his ghost form resembles ex. And undying obviously resembles neo.
Napstablook is the Royal scientist and has an invisible man thing. They make music in their free time and enjoy the piano and saxophone.
Also all the soul fight and mechanics remain the same
Doggy uses bones instead of pellets but doesn't use the blue soul since he's not fully Papyrus
Undyne uses green soul and forces you to run away from her until she gets tired and lets you go.
Asgore uses red soul, orange and blue attacks, and destroys the mercy and fight buttons forcing you to stall rather than him dodging attacks like Sans. He also still has the gimmick of how his attacks damage (idk how to explain it but if you've fought him you'll know probably and how he gets faster as it continues)
Toriel uses red soul and will avoid hitting you of your HP gets low. She uses fire magic and her umbrella which will mimic Asgore's trident attack but is only ever blue. You have to repeatedly spare her.
Mettacrit is interesting since Mettaton himself doesn't actually turn your soul yellow in Undertale rather Alphys does for you to fight him so he uses a unique soul mode: Pink which doesn't change movement but will make white attacks not do damage and pink attacks do damage while in normal it's the other way around. He'll switch between the two throughout the fight and mid attack to keep you on your toes. Rather than ratings you got to gather an audience (done the same way tho) and his armor will fall apart throughout the fight. When the audience is big enough they'll convince him to let you live
Asriel, Chara, Sans, and Papyrus will be saved for later
S- Suck at finishing things
T-
U-
P-
E-
N-
D-
O-
U-
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Idea from @npdemu
My fellow bi, pan, and Omnisexuals be like:
Dicks?
Pussies?
I can fuck anything!
Zombie Shrek
Mine:
Jared's:
If you aren't made of 1s and 0s you aren't binary
Sorry to say my friend
This isn't Undertale related but I though this was funny
Pls tell me it is
I'm currently calling it DeltaDark but I found another au with the same name so I might change it idk. This is a kinda Hard Mode of Deltarune. All the Darkeners are more powerful and certain Darkeners have a second "Shadow" Form that upgrades their abilities (idk if that's similar to JoJo's stands nor do I care because I never watched JoJo's Bizarre Adventure and I never plan to). Lightners are more powerful in the Darkworld but no where near the Darkners and most of their powers come from their weapons. Certain Darkeners can also "corrupt" Lightners who's wills are weak. Lastly for this au there are five classes of Darkners: Fragile (NPCs who are usually birthed from broken or otherwise weakend objects; do not have Dark Forms), Enemies (Darkeners born from small objects; do not have Dark Forms but are stronger than normal), True Dark Enemies (Darkeners born from objects that are particularly strong and usually ones that have a deep hatred for lightners; take the role of minor bosses; have Dark Forms), Dark Gods (Darkeners similar to True Dark Enemies but have also been "Knighted" by the Knight who fused them with a Dark Fountain; Have Dark Forms), Forgotten Darkeners (Darkeners who have obtained a Shadow Crystal and object so powerful it's in comprehensible hence these Darkners being hidden away; have the most powerful Dark Forms which are more like Eldritch horrors)
Fantasy
Spomgebob is a little chef guy who is looking for magic ingredients to make magic Krabby Patties. Patrick is the brute who wields a big mutton club. Sandy is a knight but also an alchemist Squidward is a bard. Together they search for the magic ingredients to get them before the evil wizard Plankton does
The trauma children!
Trigger warning for suicide and abuse
Frisk is the human you play as. Quite simple. They bonked their head on a stick on the fall down luckily they're good with first aid. They're a friendly child despite all the shit they went through. Their birth parents were abusive and the trauma rendered them mute with minor PTSD. They were put in an orphanage but escaped and went to commit suicide by diving into Mount Ebott but by a miracle they survived and saw it as a sign from God that they have a mission and after meeting Flowey who presented himself as a fallen angel they set on a quest to heal the wounds of an underground torn apart by the death of a child and the failure of a king.
Long ago monsterkind was ruled by Asgore and Toriel and their son Asriel and later their adopted child Chara Chara was the adopted child of the Dreemurs their past is something they are holding me at knife point not to discuss so don't ask. They are Asriel's only real friend. Things were rough even with the Dreemurs Toriel and Asgore were always bickering and it usually ended with Toriel sleeping outside the castle. Asgore wasn't cold hearted but incredibly stressed because the underground was in great peril and everyone was turning for him for help. He still cared about his family but put his kingdom first. He loved Asriel dearly and tried to make Asriel a better king than he ever was but he never did care much for Chara He believed Chara was a bad omen. He didn't trust humans after they betrayed his kind so long ago and neither did the rest of monsterkind One day monsters stormed the capital demanding Asgore kill and harvest Chara's soulIn a moment of weakness....he killed his own child. Toriel lashed out at him and he in a fit of rage and confusion snapped off her horn and banished her. Asriel horrified by this took Chara's soul and ran away to the surface but was not welcomed by humans who killed him brutally That was day Asgore lost everything And it was all his fault. That was the moment that broke Asgore and would lead to the downfall of his kingdom. A while later the scientist Alphys, who began to slowly descend into madness after learning the truth of what happened to Gaster, Toriel, and Chara at the hands of Asgore, extracted determination from the souls of dead humans to imbue life onto a flower. Not just any flower. But the first flower to grow from pollen brought from the surface from Asriel And so Asriel was reborn as Flowey He only has one goal: escape. However he doesn't remember anything about how he died Just that he was once a prince. He accompanies you in every route of the game acting as a guide, mentor, and bodyguard In the genocide route he adopts the motto "Kill or be killed" and through the players bad influence becomes like the Flowey from Undertale In the neutral route he betrays you. Not Frisk He actually cares for Frisk But YOU the player. He knows that once you escape you'll just reset again. Take away your happy ending Take away his happy ending Take away everyone's happy ending So he turns into Omega Flowey (who resembles a biblically accurate Angel) to fight the player specifically and try and save everyone In a way he's the true hero of the game. In the pacifist route it's mostly the same except after seeing your friends he has hope that you won't reset, that you'll give everyone the happy ending he's been hoping for and he absorbs the souls and all of monsters to destroy the barrier and save everyone....until he becomes Asriel....He suddenly remembers the events of his death and realizes the underground isn't worth saving....No one isSo he sets out to put this world out of its misery. But through the power of friendship you convince him that there is still hope and that your dreams are able to come true and he destroys the barrier.....And everyone lived happily ever after......until you betray them all..... because well.....there's other endings to get....you just have to see every possibility......you're never content even with everyone happy.....and so you reset again. Just to see what would happen if you.....i don't know...Killed everyone? =)
🏳️⚧️ She/They, Pansexual, Lily, I make Undertale and Deltarune aus mostly
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