La neta ya me canse, bonito lunes a todos . . . . https://www.instagram.com/p/Buzw3wTFUqO/?utm_source=ig_tumblr_share&igshid=vqhcp9o4qzxk
Gradient Maps for Digital Painting by rejamrejam
Buy the artist a coffee!
Effects Using Value and Saturation by AlphaCanvas
More Ilustration for Dia de Muertos, a cute #xoloitzcuintle !!! . . . . https://www.instagram.com/p/BpiqT2FFtJ8/?utm_source=ig_tumblr_share&igshid=pa2p91yamzr7
tfw building a new empire gives u neckpain so u gotta subtly drop hints to your >6'4" husband that u wanna be kissed
one art trick i learned in college that i dont think i see being talked about online that often: measure things out using your pencil & fingers
like bring up your pencil as a straight edge to figure out the angle of certain things- if this is IRL hold it up to line up to where the objects angle is, if its on your screen line it up to the screen like this
and, this way you can also figure out relative distances
for instance here, the distance between dafoe's eyebrow and hairline here (on that line) is the same as the distance between his chin and the collar of his shirt at a different angle. by using a straight~ish "line" of an object like a pencil or your finger, it's easier to have a visual reference to track how far apart these things are.
you can also multiply these or use halves to a similar effect- for instance, dafoes shoulder here is 2 1/2 of his forehead, approximately
this way- when you're doing a study or using a reference, you can check to see if these relative distances are the same in your own drawing. this way, you can really maximize your studies and make sure you're art is relatively proportionally accurate to your reference image.
Star-crossed
If you would like it as a print you can purchase it at my store <3
18 by Theo Inglis
Autumn Afternoon, Giverny, Lilla Cabot Perry
Part 1 [Standard ]| Part 2 [Atypical] | Feather Markings | Tail Feathers
I have expanded the traditional 4 types; Highspeed, Elliptical, Low Aspect and High Aspect ratio, because they were very narrow and vague categories for the most part, adding High Energy, Thermal Soaring, Night Glider, and Passerine wings. I feel that these extra types make it easier to understand and visualize the differences and similarities between wing shapes.
I’ve renamed Low Aspect to Powered Soaring, and High Aspect to Dynamic Soaring for the purposes of the fact that names made it hard to understand purpose and were easily confusable.
A lot of these wing types are also affected by tailfeather shape and size, and that will change their agility and energy expenditure as the tail also generates lift.
Disclaimer: This is in no way intended to be an academic dissertation or proposal, do not treat it as such. It is purely for art and writing references for others, to aid description and inspiration.
| Visual Developer, Character Designer & Illustrator | Feel free to contact me chelsychacon@gmail.com
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