Love Each Other Always V2

Love Each Other Always V2

love each other always v2

More Posts from Catalystcorvid and Others

3 months ago
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3 months ago
Www.shinozukatomoko.com

www.shinozukatomoko.com


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3 months ago

you should come within biting range. no reason


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3 months ago

Horse terms for writers

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Gelding - An adult male horse (3 years or older) that’s been neutered.

Stallion - An adult male horse (3 years or older) that is not neutered.

Mare - An adult female horse (3 years or older), used interchangeable for both fixed and unfixed female horses.

Pony - A full grown horse under 14.2 hands.

Foal - A newborn horse.

Weanling - A colt or filly that is 6-12 months.

Yearling - A horse between 1-2 years old.

Colt - A male horse under 3 years old.

Filly - A female horse under 3 years old.

Hand - Measurement of how tall a horse is, one hand = four inches.

Tack - Riding equipment.

Halter - Headgear you put on a horse to lead them, can be made of leather or fabric. 

Gait - Speeds a horse can got.

Trot - Gait faster than a walk but slower than a canter.

Canter - Gait faster than a trot but slower than a gallop.

Gallop - Faster than a canter, basically the highest speed a horse can go.

Lunging - Exercising a horse by walking them in a circle, usually done with a halter and lunge rope.

Lunge Rope - A long rein/rope used when lunging a horse, typically 20-40 ft long. 

Colic - Pain in a horse’s stomach ranging from mild to severe, can be fetal if not treated.

Cribbing/Windsucking - Biting onto a fence post and sucking in air, horses do this when they’re extremely bored.

Farrier - Someone who dresses and trims a horse’s hooves.

Bridle - Headgear used to control and maneuver a horse.

Bit - The metal mouthpiece of the bridle.

Frog - The triangular part of the inside of the hoof.

Rain rot - A fungal infection horses can get on their backs, easily treatable with antibiotics.

Mucking - Cleaning out a stall.

Hot blooded - Extremely energetic, excitable horses. Hot blooded horses are used for more speed driven tasks.

Cold blooded - Very low temperament, very relaxed horses. Cold blooded horses are used for more labor driven tasks. 

Draft - Large, working horses.

Feathers - The long, fuzzy fur on a horse’s hooves, usually found in Draft breeds.


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3 months ago

Going into Space

SO I GUESS THEY ARE GOING INTO DAMN SPACE AGAIN SOON. A TWO AND A HALF BILLION DOLLAR CAMPING TRIP. OH SURE THESE THREE HAVE ACCOMPLISHED MUCH IN THEIR LIVES. THEY BOY SCOUTING WILL FINALLY COME INTO A REAL TEST. WHY DON'T THEY HOVER THEIR SPACECRAFT OVER THE RESERVATIONS OR HOVER THEIR SCREAMING STEEL OVER THE GHETTOS AND SEE BUT I GUESS YOU CANNOT SEE THE POVERTY FROM 28 MILES ABOVE THE EARTH.

Rising Voices: Writings of Young Native Americans, Francis Becenti, edited by Arlene Hirschfelder and Beverly R. Singer.


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3 months ago

You really need to make non-tragic past for your characters, significant people and events that impacted their lives, non-dramatic mundane moments that shaped them, happy memories, bitter memories, embarrassing memories.

Like yes the space princess lost her whole civilization, but did she have friends before that? Favorite place? Does she miss the sound of her favorite music she use to listen to?


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3 months ago

every writer knows the pain of having an idea that’s “too good” to write because you know you can’t do it justice


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3 months ago

Some Things To Consider When Writing Weapons Training

Your character will hurt. Even if they don't get hit, it can be exhausting training, especially if they're just starting. It can be a weird set of muscles to use, and things like their shoulders will hurt if they do what a lot of people do and tense up while holding the weapon.

They will drop the weapon. There are a lot of reasons why people drop weapons--because the weapon is awkward to hold or the person isn't used to holding them, because it gets hit out of the person's hand, because their own hand gets hit, etc--but it happens.

People get hit by accident all the time--including the person holding the weapon. When I've done jō practice, I consider it a success if I don't hit myself with it while I'm practicing. And even when doing controlled sparring or paired katas, people still end up hitting each other, especially on places like the hand.

Practice weapons still hurt. Depending on what you're doing, they're usually made of either wood or rubber rather than metal, but just because they're not metal, it doesn't mean they don't hurt. Bruises are really standard, especially if you're practicing something like knife fighting where you're doing a lot of hand-to-hand blocking.

The goal of training is not to hurt your opponent. People who (intentionally or through carelessness) hurt their sparring partners are bad at training and will probably be kicked out of it or at least get a very strong talking to. Good training will also teach them how to train without getting hurt and strongly discourage doing things in a dangerous way.

What they wear will differ widely depending on the discipline. HEMA and fencing tend to have a fair amount of protective gear (helmet, etc.), as does kendo, while disciplines like aikidō, iaidō, and jūjutsu are more likely to have people wearing a gi or hakama. This will impact how they feel about hitting opponents--it's always riskier to hit someone in a place with no protective gear.

Some weapons' training is primarily defensive, and some is primarily offensive, and some is both. Some training (knife defense, gun defense) is primarily about disarming someone with one of those weapons, where the actual use of the weapon is just as a training tool. In those cases, the specifics of the attack are usually emphasized less than the specifics of the defense. HEMA and fencing are much more offense-focused, with the goal being more about landing a hit. In forms like that (or in a similar fictional form), you'll see the mentality that the best defense is a good offense, as opposed to the mentality that the best defense is a good defense (or the best defense is running away).

Knowing one form of weapons training is (often) helpful in learning another. Even while they differ a fair amount, different weapons styles can often use similar patterns in terms of strikes, blocks, and steps. Part of this is that there are only so many useful places to hit a person and only so many ways to step. There are other things that are fairly universal as well, like awareness of your blade and your opponent's blade, awareness of your body, and awareness of relative distance.


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catalystcorvid - Whimsy, creativity, delight.
Whimsy, creativity, delight.

Hi I'm Crow, a 20-something hobbyist writer with a renewed love of reading. I post writing snippets, poetry & quotes from books that I like, as well as useful resources I find around the net. Accessibility and accurate sourcing are a priority. If you see me online, do me a favor and tell me to log off and go work on my novel. Icon by Ghostssmoke.

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