trying (somewhat) new renderin style (rendering on top of the sketch.. i’m not a sketch, then lineart, then render artist 😭)
After doing some digging in the answers channel of the Forsaken discord, it turns out Stickmasterluke is canonically incredibly rich, being above Chance in terms of wealth, even richer than Builderman himself too.
Also while just speculation, it is likely that he also has an interest in robotics and machines, considering that he made the Cataclysm.
Rich ass mf.
I knooow I should be writing fanfiction rn or working oon my faaancomic buuuuuuuut
I'm just gonna stalll/sarc
THRONE CONTENT THRONE CONTENT I SAY!!!
hello im back. one what are some ideas you have for when you get two's power? any fun plans? world domination? a cool trip to the beach?
…
Take a vacation.
Ok so I just thought of something.
So about Clockwork in Forsaken...
Clockwork is confirmed to be added to Forsaken in the near future after Guest 666 releases, expected to release with or more likely around the same time as Stickmasterluke and Doombringer.
Stickmasterluke's ability kit isn't known yet and is heavily speculated on, but everyone's own rendition of his kit is very similar to eachother. Balloon, apple, compass. I've also seen a custom ability that has him use his wings to lunge forward, which I think is pretty cool. I NEED this man to be a survivalist.
Doombringer's ability kit is already being worked on, and we have gotten glimpses onto what it could be. The only thing we know is that he's likely going to be akin to a trapper of some sorts, (sorry if it isn't true my memory is a bit wack) and that he's gonna be able to apply a state to a survivor called :Jail. And we also got a glimpse of an unnamed ability of his, which is this:
Why is he double cheeked up?
This leaves Clockwork to have no ability kit to be known so far, even speculated he has none. The only hint we have gotten to Clockwork's moveset is from a tweet by Soul that said:
"i have a cool moveset in mind that i might work on after two time's rework & noli come out"
The only thing we get from this is that Clockwork's moveset is likely very unique to him.
And so I decided to theorize on what one of his abilities may be!
The most likely ability of his that he'll probably have would be the one and only Teapot Turret.
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The Teapot Turret is a hat that was originally made by Clockwork and prior to the removal of scripts, the Teapot Turret had 4 abilities/tools: Fire Shield, Katon Goukakyou No Jutsu, Spinfire, and Gravity Hammer.
Fire Shield would create a shield of explosions around the user, only the explosions would damage a player so being near a player wouldn't kill them.
Katon Goukakyou No Jutsu (very awesome name clockwork) would create a line of explosions that would kill a player. The name is obviously from Naruto.
Spinfire is a broken ability, the broken version creating a single explosion above a player's(or the user's, I can't tell) head. The fixed version would create 2 explosions the users head that would swirl around eachother and would kill other players.
Gravity Hammer spawns seperately from the Teapot Turret and has the ability to launch players far away. Trying to obtain the Gravity Hammer without the Teapot Turret would kill the player.
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His kit may be themed around the Teapot Turret, but I find it more likely for the Teapot Turret to just be one of his abilities and be able to switch from what tool to use, a kind of like 007n7's Clone and Inject abilities.
Now for the forsaken versions of the Teapot Turret's tools, they'll definitely change a lot from the actual unobtainable and unusable Teapot Turret's abilities. I also feel that Clockwork would be a support character.
For Clockwork's Teapot Turret's tools, the Fire Shield would be a defensive tool that would be similar to the OG Fire Shield, summoning a circle of explosions that will surround him, harming the killer in some way if they got to close, such as slowing them down or damaging the killer. The active time this ability works for would be short to avoid abuse of the ability.
Katon Goukakyou No Jutsu would summon a line of explosions that would harm the killer in some way, kind of working a bit like an instant version of Taph's subspace tripmine.
I believe Spinfire would be the broken version of it, summoning an explosion above Clockwork's or the killer's head, damaging them. I'm not sure what this ability could be used for as this is just my own predictions and speculations.
Gravity Hammer will probably work just like the original, minus the killing someone if they don't have the teapot turret feature.
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My speculated Teapot Turret ability makes him seem more like an OP sentinel rather than a support, so these concepted tools of the Teapot Turret would definitely be weakened down a lot to make it fair. Also pray for him that he doesn't get the Dusekkar day 1 treatment.
With the speculated Teapot Turret ability, I find it likely for Clockwork to have an ability related to his game, Dodge the Teapots of Doom.
Also this is just mere speculation for fun, as we don't know jackshit about what Clockwork's moveset could be other than it's "cool." Feel free to take inspiration from it when coming up for your own speculated ability kit as mine is just a single ability concept with 4 different tools.
No beta we die like men.
I am so sorry for this but I had to
[You don't know what I want]
SORCUS, SERANOK, AND MERELY ARE ALL CANON OR ARE LIKELY GOING TO COME TO FORSAKEN HOLY SHIT.
HOW MANY BITCHES IN THE ADMIN GANG DO WE NEED???
EVEN MORE SHIP POTENTIAL AND DOOMED YAOI FOR THE SOUL.
also please for the love of both the holy and the unholy and vile, do not ship seranok and merely. they are brothers in real life, and same thing goes for their characterized forsaken counterparts. (ᵕ•_•)
Taph headcanons!! Yayy!!
(Posting them here because I added my headcanons for him to the Forsaken_Headcanons blog and my headcanons aren't there yet and now I feel like I did something wrong.)
Taph is half-bird, specifically half corvid and is a mix between a crow and a raven. He has both wings and arms and instead of a beak, he has sharp teeth. He could fly prior to being forsakened but cannot anymore. He is also covered in feathers and is very fluffy.
He loves to collect things, so his house was full of little trinkets and shiny scrap from previous demolitions or just little things he found on the ground. After being forsakened, he would snatch up anything he found useful or pretty and take it for himself, whether as decoration or to make something out of it.
Taph barely knows sign language, only knowing simple basic signs because of his struggle to memorize them all.
He is very clingy despite being paranoid, and is really fond of Builderman and Dusekkar. He actually has a pretty close relationship with Dusekkar considering that he had met him after being forsakened, which forced the two to actually get to know each other instead of just watching and serving from a distance. His relationship with Builderman still is parasocial, though.
- bonus fluff headcanon cause why not :3 -
Taph often visits Dusekkar in the middle of the night, usually for company and to listen to him talk. Whenever his feathers get all unkempt and uncomfortable and he's unable to preen them properly, he asks Dusekkar to help him preen his feathers.
Minor - PROSHIP DNI"I know who I am but I shan't tell you."Unprofessional angst maker. :3
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