Something I wrote ages ago about villains and motivation from the Super Mario Games. More a meditation than a straight-up essay.
Since Cleanup Crew obviously isn’t written in the gag-a-day format like many if not most other webcomics, it’s given me a lot of opportunity to think about storytelling. And since I realized I have a ready-made blog for the comic here, I figured I’d file some of my thoughts here as they occur to me.
Having played every Mario Bros. RPG through Bowser’s Inside Story, I’ve come to the conclusion that one of the big flaws of these games is the villains.
More specifically, their lack of motivation.
Now, we can talk entertainment and characterization until the cows come home, about how much fun they are to watch, but the simple fact of the matter is that a villain needs a WHY, and no amount of plans or goals, the how and the what, will make up for the fact that there’s literally no reason for any of these villains to do what they do. This failure of characterization steals context and meaning from their actions.
Take Grodus, of The Thousand Year Door. As impressive as his organization is, as clever as the plot and storytelling are (that game does such tricks with the fourth wall that the couple of times it breaks it directly just barely limp along), it’s really hard to get invested in the villains because Grodus simply has no -drive- to accomplish his goals, no reason to do what he does. Given the fact that he’s a robot with a noble title and a pretend magic staff, his lack of even a token backstory is rather jarring.
On the other hand there’s Count Bleck of Super Paper Mario (which we will pretend is an RPG for conversation’s sake), who suffers from a broken heart and intends to solve that problem by committing a rather exagerrated form of suicide. THAT is a motivation, something Grodus is severely lacking. In fact, Super Paper Mario gives a lot of character to its villains, judging from what you can dig up about O'Chunks and Nastasia. Now, Dimentio hasn’t got any stated motivation, but this is deliberately done to emphasize his mystery – the game very obviously knows what it’s doing as far as the villains are concerned. (On a side note, the only real problems I have with Super Paper Mario are that it’s just a little too impressed with itself – to start with, the story is addicted to waxing melodramatic – and that it’s not actually a Mario story. It’s really about the game’s original characters – Mario has literally nothing to do with anything, Peach and Bowser are involved only for the sake of a joke, and Luigi has more involvement with the plot than all three combined, only because he’s the villains’ patsy).
But the rest of them, Cackletta and Fawful and the Shroobs (we’ve already discussed Grodus, and you could say the same about the Shadow Sirens) are devoid of motivation. You can see this in how they’re remembered less for their stories and more for their gimmicks. Cackletta is remembered primarily for being 50% of Boobser Bowletta rather than her desire to screw around with the all-powerful Beanstar; Fawful is bonkers and has a speech impediment, and “crazy narcissist” is not a decent motivation any more than “evil” is one, and then there’s the fact that the guy has no real plan except to set himself up as the local bigshot until he decides to destroy absolutely everything just for the heck of it. The Shroobs almost have a motivation that you can reverse-engineer by studying their actions (do they *need* to prey on the Mushroom Kingdom?), but putting the burden on the audience like that is bad writing for lazy authors.
This failure to motivate the villains is especially notable in Smithy, who argues with the heroes as if Super Mario RPG had an Honest to God *theme*. Smithy’s got enough going on that you can almost piece together the motivation that should be there. He wants to take over the Mushroom Kingdom as a stepping stone to ridding the world of wishes (which suggests that it’s no accident that Exor broke the Star Road on the way in, nevermind the fact that his minions have all been collecting the pieces), but why? Well, for most of the game, all the information on Smithy is at best second hand, suggesting he’s taking a leaf out of Orcus’ book, but when we get to finally meet him face to face, we realize he’s been busy the whole time. Smithy has been building his army piece by piece, by hand, and then delegating responsibility so he can keep building. Smithy is a craftsman, achieving his goals through the work of his hands, definitely -not- making wishes to get what he wants the easy way. All this together suggests that Smithy has some kind of enmity with the stars and their habit of granting wishes, a hatred so strong that he’s willing to conquer entire planets to get a shot at completely shutting them down. But after that, everything else would be pure speculation.
Now, I admit that this sort of thing’s not easy. Bowser’s generally easier to write than coming up with new villains wholecloth, insofar as he comes with the motivations built-in, like “FINALLY succeeding where he’s failed so many times before” and “sticking it to Mario once and for all”. I generally tend to ignore the “romantic interest in Princess Peach” motivation that he’s occasionally saddled with, because the implications are creepy in ways that make “Asmodeus covets Sarah” look Appropriate for All Audiences. I’m generally more favorable to the idea that Bowser takes an interest in the Mushroom Kingdom because he’s spent his whole miserable life a corner of Hell and the Mushroom Kingdom is a place of beauty and plenty and Her Highness may figure in his eyes as an emblem of all things beautiful, hence his fascination with her, since he only knows ugly things. You could get some serious mileage if someone spent five minutes figuring out a halfway decent motivation for the King of Awesome.
Something like, say, “somebody invaded his castle and stole something from the treasury, so now he’s driven to get it back and punish whoever had the gall to penetrate his fortress security and make a goon of him and his forces”.
And now I have spent entirely too much time writing about Mario characters.
More fun stuff from the future.
ARE YOUR POSTS NOT SHOWING UP? THIS SHOULD FIX IT:
so as this post says, if you'r finding your blog is all jumbled, old posts popping up to the front, new posts not showing up at all, etc it is because of those posts being flagged and then unflagged. all you have to do is open them to edit and save them again and they’ll go back.
i just wanted to make this separate post to add that once you do that all your new posts will go back to being visible at the top of your blog as they should be i just did it and now everything’s fine on my blog.
So. We have Transformers now. *general background noises of excitement*
Barring, of course, the sporadic misfire of whatever bots Tumblr is employing to target posted art.
Remember: Flagged posts can be appealed.
So, to clarify what’s going to happen, here’s a handy checklist:
Images of real-life nudity will be flagged
Flagged posts will be only viewable by the poster and nobody else
Flagged posts can be appealed and fixed if done so by mistake
That’s it
Blogs will not be indiscriminately deleted
Posts will not be indiscriminately deleted
Written smut will not intentionally be flagged
Illustrated or otherwise artistic nudity will not intentionally be flagged
Tumblr’s RP community, SFW or otherwise, will not implode upon itself
For anyone even remotely interested in sci-fi, today SpaceX’s Falcon Heavy launched a Tesla Roadster into space. Don’t Panic is written on the Dashboard, the radio is continuously playing David Bowie’s “Life on Mars”, and the dummy in the driver seat is called Starman. EDIT: As a bonus, here’s a livestream of the driver. https://www.youtube.com/watch?v=m2p55BmwmJM
Lordgenome of Krypton? I dunno, bodiless head characters are always most effective as chatterboxes for dark secrets. Still, the Dark Chatterbox who would and could kill you is an interesting take.
Good idea or bad idea: a disembodied kryptonian head, kept alive by advanced tech, who despite being, well, a head, is still a formidable combatant due to possessing superhuman durability, speed, flight, heat vision, etc. If good, what might one do with it?
VERY good, have that dude as a Zoner or other Kryptonian survivor.
Time to smell the gravy, marvel at your auntie’s pretty place-settings, and listen to the 5edgy9me once-a-year intellectuals crawling out of their local Starbucks like zombies from the damn grave, moaning
@sixpenceee has already joined in the festivities of hilariously bad revisionist history with this little gem:
‘Cept Christopher Columbus never actually set foot on American soil – And Thanksgiving has nothing to do with him.
Thanksgiving in the USA was officially adopted as a holiday during the Civil War, though it had been off-again-on-again celebrated since 1621 – This is thought to be the famous ‘Pilgrims at Plymouth’ Thanksgiving.
Originally, it was celebrated because of a particularly successful harvest was managed less than a year after the Pilgrims first settled the Plymouth colony with the few surviving members of the journey from Europe. This sort of feast wouldn’t happen again until a bountiful rainfall broke a treacherous drought in 1623.
Only one or two other colonies celebrated similar days of thanks, and all of them were related to farming practices. Natives frequently attended these meals. Indeed, the first Thanksgiving saw about 90 Natives join in on the festivities.
That might not sound like a lot initially, but keep in mind that there were only 50 Pilgrims there, so the feast was almost 2:1 Native.
Now, with respect to ‘Genocide’, lemme learn you some knowledge..
Claims of Native genocide by the Pilgrims mostly originate from happenings during the 1637 Pequot War – Also known as the Mystic Massacre.
Essentially, in the area the Plymouth Pilgrims had settled, there were a few major warring Native bands. Specifically, the Pequot, the Mohegan, the Narragansett, the Wampanoag, and the Algonquians.
Basically, the Pequot sucked. They were the most powerful tribe, and were constantly trying to expand their territory – Even before the Pilgrims had come. They regularly raided the Wampanoag and the Algonquians, and bullied the Mohegan and Narragansett. When the fur trade started up, they tried to scare all the other tribes out of competition.
This led pretty much all of the tribes in the area, with emphasis of the Mohegan and Narragansett, to ally with the Pilgrims when shit started to go down.
The Pequot seemed to have the least resistance to the foreign bacteria the Pilgrims brought in, and it weakened them a lot, leaving the other tribes and Pilgrims the ability to reclaim or take over a lot of their land.
About 700 Pequot died during the war. A great deal of them were also taken/given to the other tribes as slaves.
A great deal of the bullshittery surrounding the settlement and colonization of North America comes from people who are unwilling to admit that Natives were brutal with each other… That they were just these awesome, no-socialist hippies that just sang songs and ate berries all day.
I don’t just think that’s dishonest, I think it’s pretty derogatory.
I remember vividly a time I was on a long busride in my home of British Columbia, which has a very high Native population. I was seated next to an Aboriginal man from a Kwakwaka'wakw band and he told me, very proudly, about his tribe’s impressive archive of ancient weave records depicting a great victory over neighboring tribes leaving 600,000 of them killed by the Kwakwaka'wakw warriors, who were greatly outnumbered. I would find out later that Kwakwaka'wakw were known headhunters and cannibals.
Once again, Thanksgiving was celebrated very sporadically, and certainly not as a consistent holiday, until the Civil War.
Thanksgiving never had anything to do with the Natives, other than their participation in a mutually-beneficial relationship with people who genuinely appreciated their help, and thus were willing to share what little food they had with them. It was about farming and harvesting, and later about peace and reconciliation.
We here in Canada celebrated Thanksgiving back in October, but I’ve always liked the story of American Thanksgiving better. To me, all of it’s incarnations have represented unity in one way or another – Different people working together to make everyone’s life better. Whether that be the Natives and the Pilgrims, or the Northern and Southern States.
People just being good to each other, if only for a little bit.
(Oneida Indian Nation has participated in the Macy’s Parade every year since 2010 in what they call ‘The True Spirit of Thanksgiving’)
Gotta love that panicky Luna swag,
Cover art, the back jacket art underneath the CD, tracklist and CD scans from Colis Records most recent release, Hoshizora Denpa.
The album itself is mostly standard Colis fare; if you like your bouncy chiptune electronica, you’ll enjoy this album. A little less rock influence within the mixes this time around, until you get to the final of 3 different remixes of Heart Wave. While that does sound like too much of the same thing, each does have their own uniqueness to still be enjoyable. The couple of battle tracks are pretty tight, too.
In some ways, yes, it could use a little more variety of songs, with some popular ones I definitely would have loved to hear remixed. But regardless, it’s nice to hear an album of remixes that are all Star Force-focused.
Go out and grab your copy here, or wherever you can find doujin music for purchase.
Scanned from: Hoshizora Denpa CD, by Colis Records, Circa October 28th, 2018
Hesse and Yotta? This thing just keeps getting more incredible.
A team effort with Tyson Hesse and Studio Yotta. It was such an honor to help animate for the opening.
C. Jay's Creative Blog, unaffilliated from any specific projects.
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