It spins a web of nuts. That doesn't even makes sense.
Spider Squirrel doing push-ups 50-ft up the palm tree.
Took the earlier Infected concept (http://boxyheadbry.tumblr.com/post/62144282387/i-had-to-how-can-i-love-the-last-of-us-and-not) and placed it in a more realistic setting.
I've been gone for some time, so I thought I'd post some of the mythological card concepts I had made for a client. Nice break from the usual game art I do, though I would've liked more tentacles on 'em. >_>
Cheezy Dragon chasing the sun.
Like a big puffy lounge chair.
Pushing myself to draw more dragons (or drawing in general), so I'm gonna try to do a daily dose of dragons, dinos or droids this month. (I'm a bit behind already, I know)
Here is a tiny one with a caterpillar tail.
4th assignment for the zBrush class. Kudos to the oldies out there who know which 80s arcade game inspired this! Still lots of work/improvements to be done, but I had lots of fun making this one. I'm really loving zBrush... and there's still so much to learn. \( ° A °)/ For the next assignment, I think I'll just add more characters to the narrative, and slowly build on the story. Spoiler: Used to play this game called TwinBee in the arcades back in the late 80s, (6th grade?) and I remember always doodling them in class (specifically Ms. Javarta's science class). It was a really cool and simple game but with lots of personality. I liked that when your ship got damaged, he would lose his limbs. You'd then have to wait for a repair bot to give you new ones. Really great attention to detail and nuances that defined the better games back then. #twinbee #konami #zbrush
I thought I could move on from the Witness with the last dimsum animation, but this was playing over and over in my head. His true form revealed.