[posted 4th of June 2024: "Yesterday two relatives died because of dehydration TWO of them, one of them was bridegroom to be, his wedding was in the coming days, we are dying of dehydration in west.
Please help me rise this funds so we can evacuate sooner from this hell"]
i have donated $5 to this and hoping others who see this can match my donation
recorded clips from this game because i believe the original website was deleted
+ extra gay whale
Likes to hide behind funky hats, but once you’ve earned her trust she’ll brighten up your whole day
Tilly and Harlow artdump since Tiktok liked them so much!! 🎃🦇
The Kiss of Freedom by Rami Kanso
Relaxing
VIDEO TRANSCRIPT:
Jasmine: Hi. You're gonna want to hear this.
Omnia: Hello, everyone. I'm here to deliver the worst news of my life. There has been a report talking about how, by September, it is estimated that 2.5 million people in Sudan are going to die, due to hunger and malnutrition and sickness. And you can probably understand that we as the Sudanese people feel very helpless, as we cannot do anything to change the situation or the outcomes. However, it has been stated, even in the report itself, that the only way we can tackle such an issue is by supporting local initiatives and community kitchens.
Jasmine: Now that you've heard from somebody on the ground and from the experts, I'm here to tell you how you can help. In the report that Omnia mentions, they say that this 2.5 million represents 15% of the population of Darfur and Kordofan, two of the areas they believe are the worst affected by this hunger crisis.
This is where HRRDS comes in. They are a Sudanese organization working in South Kordofan, supporting some of the most vulnerable people, including raising funds to feed people across South Kordofan. You can make a one time donation. You can make a monthly donation, if you like. Whichever you choose.
If you want to help people in the Darfur area, you can donate to Sudan Solidarity Collective. They are supporting emergency response rooms and community kitchens in Darfur and across Sudan.
This hunger crisis is affecting the entire country, and especially the conflict zones, which includes Khartoum. Khartoum is the capital city/state. It includes Khartoum, Bahri and Omdurman. And Khartoum Aid Kitchen has been raising funds to support community kitchens across the state.
I urge you all-- particularly people who have been talking about, "Why isn't anybody talking about Sudan? Why isn't anybody doing anything about Sudan?"-- to engage with this, to donate. And, listen, times are tight, money is tough-- flip that over, you know what I'm talking about. If you cannot donate, then please absolutely share.
Because posing a CG character involves manipulating a number of individual controls, it can be slightly time consuming and disrupt the creative flow when first exploring the acting. For this reason, I’ll sometimes draw thumbnails of my ideas or make a pose test in 2D before posing the character in CG.
Not only does this workflow help me arrive at my ideas quicker, but also allows me to explore shapes that I wouldn’t necessarily have arrived at had I jumped into the CG first.
If the performance in CG requires something more complex, like dealing with object constraint setups, or posing a unique character rig, I’ve found a 2D pass helps me iterate on my ideas quicker, instead of being bogged down by the technical.
Even if the drawings are rough, it allows me to plan out things quickly so I can invite other departments, like FX, to collaborate earlier in the process, which can lead to great discussion and iteration to improve the original idea. I find it’s a great tool for visualizing things in context, especially when there’s a back and forth interaction between the character and FX.
Here are some things I’ve found helpful when making a 2D planning pass:
-I’ll use a playblast of the layout as the BG for my 2D drawings, especially if there’s a camera move involved. Sometimes I’ll keep the layout animation of the character as reference in the BG so I’ll know the size of the character when I draw it.
-Sometimes I’ll draw with more detail when I’m “feeling” out the idea, and other times I’ll draw extremely scribbly to keep things loose and keep the flow going. One time, Mike Gabriel told us a story where he found he was more efficient with his 2D animation by enlarging his thumbnails in the xerox machine, cutting them out, taping them to his animation paper, and using them as his animation keys. When I was on Moana, I tried the modern equivalent of this by shrinking down my digital canvas size so I was forced to make thumbnail drawings. I found the thumbnails forced me to keep the poses clear and not get too focused on the details.
-When I’m done with my 2D planning pass, I’ll add the mov file as an image plane to the camera, but I’ll have the image plane off to the side as reference, not directly behind the CG character. I’m not rotoscoping the CG to the 2D, but instead I’ll want to match the spirit of the pose/idea using the rig.
-I consider my 2D planning as the step before the actual Blocking Pass. If I feel there’s a better option as I’m posing in CG, I’ll pose that instead. If you look at the video at the top of this post, you’ll see I’m sometimes deviating from either the timing or poses in the planning for a better idea (Note how the baby raccoon reacts differently in my final version in the gif below). These ideas can come from directors, yourself, or your peers. Just remember, your 2D planning pass is like a rough draft. Don’t be precious about it or unwilling to change it. It’s just another tool to help tap all the entertainment potential in your shot!
game companies should be fucking EMBARRASSED about being inaccessible. it should be mortifying to ship a game with shit captions or no UI scaling options or no option to disable flashing / strobing effects. games lauding their character customization should be laughingstocks for not including hearing aids or congenital disorders or prosthetic limbs. EA should be publicly fucking humiliated for the sims series being 23 goddamn years old and include cats and dogs and horses and werewolves and zombies and mermaids and star wars and not FUCKING WHEELCHAIRS.
The General Store
🌺 Black and Queer, Nonbinary indie game dev making cute and colorful pixel art games.👾 | Portfolio: Games & Art || My games on itch io! |
298 posts