Shader Bugs

Shader Bugs

Shader Bugs
Shader Bugs

The top image was a bug with my outline shader when I tried to replace it for another since it's not very performant and the second is a bug with my chromatic aberration shader that appeared out of nowhere after an engine upgrade.

I hate shaders so much. It is so hard to programmatically describe visuals. I am so jealous of people who are good at this. I've been getting better but like damn.

More Posts from Alkaliii and Others

10 months ago
Waterfall

waterfall

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2 years ago

Overworld Attack VFX

Overworld Attack VFX
Overworld Attack VFX

ended up scraping these and changing the system...


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10 months ago

Journal UI

Started implementing another important menu. This one gives you and overview of all your quests and lets you lightly manage them. I plan to also put a 'database' feature in so you can come back to important information/lore you've encountered previously.


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9 months ago

Shenanigans

I decided to instantiate and drop ~99 RigidBodies to see what would happen. The game had zero problems until I tried to interact with one of the boxes and my interaction system got fussy. Now that I think about it, I need to repeat this very important experiment with my bomb object...


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3 months ago

Party Management

Party Management

While you can do some light management in other places, this is a menu dedicated to tweaking your party. The design was inspired by Final Fantasy Tactics and it works for the most part haha. It's been a while since I posted! This game has a Steam page now which you can find here -> https://store.steampowered.com/app/3163190


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2 years ago

Mar 26, 2022

Mar 26, 2022

Bam, isometric character controller with followers (the followers aren't all that cool and I had to make compromises, but whatever)


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1 year ago

Inventory UI Part 2

So uh scroll bars and the scroll container node suck. I just kinda hate them. This is probably the first time I got them to work the way I wanted lol. I also got it to do this which I think was pretty cool:

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1 year ago

Battle Scene

Battle Scene
Battle Scene
Battle Scene

Since I had to rewrite everything while porting to Godot 4, I decided to make some tweaks to the battle scene. The UI changed a bit but float text is mostly the same...


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2 years ago

Jun 6, 2021

Jun 6, 2021
Jun 6, 2021

Finished up a few character designs. I introduce the rogues and knights again.


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2 years ago

May 4 - May 6, 2022

May 4 - May 6, 2022
May 4 - May 6, 2022
May 4 - May 6, 2022
May 4 - May 6, 2022

New dirt path tileset, some mockups, and a door.


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alkaliii - pearlessential
pearlessential

A blog for a game about a rather peculiar exam. Made in Godot Engine!

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