We’ve been working on something special and are so excited to announce that we’re partnering with Tumblr to bring the best of Black excellence straight to your dashboard. How is this February different from the usual BHM celebrations? This time around, we won’t stop on the last day of February. We and Tumblr are committed to shining a light on the Black community throughout this entire year. This is #BlackExcellence365.
Our goal for #BlackExcellence365 is to the showcase the importance of diversity in Black history, present, and future. The Black community is not monolithic. It is a pan-African community, one consisting of a myriad of ethnic identities from African-American, African, Caribbean, Latinx, etc. Blackness encompasses different religions, sexual and gender identities, socioeconomic statuses, and more. Celebrating these identities and their successes is what #BlackExcellence365 is all about. We’ll be doing this by showcasing the continuous achievements of and contributions by Black people in history, science, music, art, media, social impact, fashion, gaming, poetry, and so many other areas of prominent cultural and historical importance.
Here’s a peek at just some of the things you can expect to see from @action (unless otherwise indicated!), Tumblr’s official blog for social impact:
2/4 — Artist Spotlight: Artist Jessica Spence - @jessmyart
2/7— MAKERS Conference livestream - @makerswomen - with:
Grammy-winning singer-songwriter, Ciara
CEO & founder of Times Up, Lisa Borders
Actor, Producer, Entrepreneur, Jada Pinkett Smith
Founder and CEO of Backstage Capital, Arlan Hamilton
2/11 — Artist Spotlight: Photographer Josef Adamu - @josefadamu
2/18 — Artist Spotlight: Artist Pea the Feary - @peathefeary
2/20 — “My Black Is Beautiful” livestream, a panel discussion featuring NaturallySheIsDope, Kennedy, Tarynn, Kahlana Barfield Brown, Minda Harts, and Ashley Akunna, streaming on @action at 6 p.m. ET.
2/25 — Artist Spotlight: Artist and Filmmaker Asaph Luccas - @asaphluccas
#BlackExcellence365 video series, a round-table discussion of important issues in the Black community. March’s theme is Black Girl Magic: The Importance of Black Women’s Work in the Media.
#BlackExcellence365 video series X #TheBlackout: Content & Conversations Surrounding the Black LGBTQ+ community
#BlackExcellence365 video series X #TheBlackout: Music in the Black Community
#BlackExcellence365 video series X #TheBlackout: Mental Health in Communities of Color
Are you ready? We’re ready. Stay tuned to @action - Tumblr’s official blog for social impact, for the latest news, features, and community highlights. ✊🏿✊🏾✊🏽
greek godspersephonemythsHades: babe what's wrong?
Persephone, drunk, scratching two of cerberus' heads, weeping: I don't have enough hands
We’re back! This week’s Indie Game Spotlight fulfills all of our secret dreams of being a shopkeeper. Moonlighter is about a humble shopkeeper, Will, who dreams of being a hero. Sounds peaceful, right? Sure, except Will’s merchandise doesn’t come from bulk deliveries. He has to explore dungeons and fight for all that good, good loot. This game uses two distinct styles of play— ARPG/Roguelite in the dungeons, and a light management game in the town.
We were able to ask video game developer Javi Gimenez, the director of Digital Sun, all about the part shopkeeper-simulator-monster-slaying-dungeon-crawler game.
Well, it all started with us wondering how a game on which you played as the typical JRPG shopkeeper would look like. Then we started to add elements from games we loved like The Binding of Isaac, Rogue Legacy or Harvest Moon, and we ended up with this concept of a game with two sides to it.
Thank you! We wanted to find a balance between traditional 16-bit era pixel art (for example, Chrono Trigger), things like Zelda: The Minish Cap. and modern tendencies like the gorgeous Hyper Light Drifter. I believe Moonlighter has a modern approach to pixel art, there are many things in the game that couldn’t be done 20 years ago because of the technology.
I wouldn’t tell you! Well…we started as a service company, building video games for other people. But, deep in our hearts, we always wanted to be indie heroes, and work on the kind of games we truly loved. So, yeah, you could say there is a parallelism there with the story of Will. We often joked about this internally.
Well…that’s hard to say because we didn’t develop the personality of Will a lot on purpose. He is a silent hero, so he can be a vessel for the player. I have my own idea of who Will is, but it might not be the same as the idea of anyone else. I think that he’s an explorer, someone who wants to see the world, and experiment things. He could have been a great Han Solo type of character to me. But, like I said, this is not canon, just my impression :D
Since Moonlighter has been quite successful, we are going to be able to work on more games. Our idea is to develop a couple of games at the same time and be a multi-game studio. We want to focus on high quality indie games. We don’t plan on building very large games, but focused mid-sized games that tend to do just one thing—but try to do it right. We are also still doing work for other people (which we love sometimes!) and we are interested in collaborations with other studio or IP owners, too. Right now we are exploring our options, I guess. We are still a very young studio!
Ready to quit your day job and become a dungeon-crawling shopkeeper? Us too. Moonlighter is available now on available on Steam / PS4 / Xbox / Nintendo Switch.
The lovers at the crossroads
A step by step process and PSD file of this will be available at my Patreon on february 1st!
You’re caught under the mistletoe with the last idol whose picture you saved. Who are you kissing?
fishing
i don’t wanna get shot for saying this but i want people to stop writing books about fangirls and fic writers